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Right, no one asked for a dual screen portable. I did say that sometimes it works out. I’d argue that the DS would have been just as viable with only one screen though. The real draw was the touch screen. The two screen setup itself wasn’t terribly important. Obviously Nintendo realized how irrelevant the two screens were and ditched the whole idea for Switch. I’d also argue that the dual screen for a home console was in fact a horrible idea. The DS worked because both screens were right there. Dividing the screens on Wii U asked the player to focus on two things they weren’t physically capable of focusing on at the same time. It was awkward and bad, which is why it never managed to justify its existence. But I’m sure we’ll agree to disagree.