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I find it so weird that they apply this logic to Paper Mario so fervently like it’s Nintendo’s overall ethos to turn each new instalment of a series on its head but it really isn’t. They innovate for sure but so often they simply build on the cores of prior games, and there’s nothing wrong with that. People want more of the same but for fresh ideas to be mixed in; it’s not a bad thing, especially when a series has defined itself by its gameplay. It’s like turning Metroid into a level based platformer, nobody wants that because that’s not Metroid.
Really they’d do better to make unique Mario RPG titles detached from Paper Mario with whatever battle systems they want to explore if they aren’t willing to stick to what made those games successful in the first place, though I guess it’s too late at this point.