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Thu Jul 09 20 01:21pm
Rating: 2

While I still will most likely enjoy this title and choose when I do and don’t want to engage in some light puzzley timing based encounters (I’m guessing some will be obligatory outside of bosses) it definitely baffles me a bit that intelligent systems continues to move this franchise down a path of battling for battling’s sake. No xp or leveling incentives.
Fight the baddies for coins... so that you can fight the baddies more quickly... so that you can get more coins.. for fighting those bad baddies I guess