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Just to comment on your early struggles: the PS2/GCN/Xbox era was rough for FPS! Every developer felt like they had the best control scheme (shoot being square, ADS being a toggle by pressing in the next stick, blech).

It has its downsides, but I'm fairly glad that all got standardized by the original CoD4:MW.

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th3notorious's avatar
Joined: March 2018
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