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It's been done before. The Panzer Dragoon franchises utilizes a unique language for most of its games. It can lend a unique flavor to a world. Voice tracks need not exist purely for the purpose of not making gamers read. Imagine if, in subtitled Japanese games, they removed the Japanese audio track. You'd have a bunch of people flapping their gums and no words coming out. That, to me, is the main issue with Zelda games not having any kind of audio track these days. Personally, I have no issue with reading.
On top of that, Nintendo wouldn't need to record multiple voice tracks for different regions. ;)