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You know what other game was told this about? The Wonderful 101. It's a game that really doesn't hold your hand and puts out relentless new scenarios to play with. To be fair that also had alternative methods of input, but people would not care since that game also didn't sold well, nor Bayonetta 2 despite being probably the best reviewed Wii U game.
So I don't know, seems like the boring way people would have like this to play could have been the better business decision.
Except when that didn't apply to Star Fox 64 3D. :P