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I'm not saying you have to change your tune or love this or any other game with motion controls, but I know plenty of people who can't do VR or even traditional first person games at all because of motion sickness. That doesn't make those technologies "broken", it makes them badly suited for some people based on their constitution. It sounds like you don't enjoy motion controls for a whole other reason than most of the "bad" reviews going out today, which is that motion based controls actively prevent you from enjoying a game. That sucks, and I'm sorry about that, but I think for better or for worse, Nintendo games seem to be made from an auteur perspective. They believe wholeheartedly in the experience they've put together, and compromising that for accessibility or the will of the masses appears to be unthinkable.

In many ways, I think that's made them the best game company out there. Splatoon may not have been good for you, but it's taken a tired genre and revitalized it with a very fresh take. I love the Wii U gamepad, I have no idea what I'll do once I need something else in my living room as a multimedia portal because it's completely changed how I do stuff there. In that case, I managed to engage with their vision and I loved it. In other cases, their lack of awareness is frustrating and disappointing. And you've mentioned some of their more frustrating sticking points.

In the end, I hope Nintendo stays the course as the stubborn wildcard. They refuse to compromise their vision, but a lot of times their vision turns out amazing. There are plenty of other companies that offer consistent, sometimes excellent, sometimes pandering experiences, and I do love some of those games too, but I can always count on Nintendo to surprise me fantastically (one way or the other).


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