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That's why I say that if folks believe in the cause and want badly enough, they should start their own localization/publishing firm. Show Nintendo and every other "spineless" dev/publisher how it's done and how there's nothing to be afraid of. If there's no backlash or effected sales due to whatever controversy of the week there is, then other companies will follow suit. If the venture crashes and burns... well then we'll all have learned a valuable lesson.That's not even easier said than done, that's just downright impossible. Even if we had the funds to start up our own company like that, the likes of Nintendo wouldn't ever let our company localize their games exactly because we don't cut or change content.
The publishers who believe you shouldn't cut/change content already have their own localization teams who keep that integrity intact. The publishers who believe it's okay to cut/change content -- the ones you tell us to convince -- would only pick localization teams who do exactly that