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It was also new, and it didn't even ended as an ideal control scheme for some of it's games.

I suppose it's also the expectations and standards that make it hard to understand most unconventional means of controls. Everything feels like it must be the same, which is kind of boring IMO. At the very least I'll welcome having both a standard and an alternate control next time.

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drake001's avatar
Joined: February 2018
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