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I'm on the opposite note, recycling a script felt wrong. The teleporters I think could also have explained in-universe why there was a reboot. If anything Guard and the Peppy level added another layer to each character. On contrast the execution of Kat felt weird since it didn't connect like in 64 with the relation she has with Falco.
I think the only thing that bothers me of the controls since the introduction is how regardless if it had been better received they'll have changed the controls, since it was too late to justify the gamepad in anyway. In the end I alternated in the TV between each screen, I got used to the camera angles and if anything I got more open to the idea of games giving gyro aiming as an option since it's a way to aim faster either by itself or in conjunction with the second analog stick.