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Meh, the more I see trophies/achievement systems these days, the more is read to me as a buzzword standing for "self-dopamine dose for accomplising x feats in x ways". Sure, it may be a fun way to keep track of a player's progress with the aformentioned behind-the-scenes chemical reactions that make ourselves feel good after any achievement, but nothing beats more that passing an in-game goal you've set instead of the ones set by people who may be getting bored and also add in some extrusive things just to be creative.

If anything, what makes me sad is that when it comes to multiplatforms touching all systems, it seems to be always the big guys first and Nintendo after everyone else, and never the opposite...


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Joined: March 2017

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