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That pile of corpses looks like a Castlevania SotN boss.

I'll have to agree. The designs are cool but tbh I somehow enjoyed more the more plausible aspects of Berserk. Since aside from the Eclipse there aren't that much story beats that had as much weight as the ones from the Golden Arc. It may be because monsters are more unrelateable or something.

It could also be that monsters work better when they serve to add tension in making the characters we're following vulnerable. I suppose that's why it felt a bit dull just expecting Guts beat the conga-line of monsters before anything interesting happening storywise.