Sakurai is back yet again with another informative video on game development. In this particular feature, Sakurai discusses how developers can add a bit of ‘weight’ to button presses in order to better connect the player to the experience.

Sakurai also shares a personal note on this video, which we’ve included in full below.

When I was a kid, I was blown away by how I could use my hands to move things around on-screen. We play games by receiving information with our eyes and ears, then sending information back with our hands—making the feel of the controls vitally important. I always try to keep this in mind when programming, designing, or setting parameters.

[Masahiro Sakurai]

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