Masahiro Sakurai, the man who doesn’t know how to rest, is back with another installment in his game development video series. This time around, the man himself imparts some wisdom on the topic of framing in game worlds.

According to Sakurai, both creators and players have a habit of getting immersed in games, but we sometimes need to take a step back to see the larger picture. Sakurai says this is because the picture offered by the TV screen itself is quite small indeed.

This entry in Sakurai’s video series falls into the ‘Planning and Game Design’ category, so it’s very much aimed at those looking to create games.

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