In recent videos, Masahiro Sakurai has really focused in on some deeper-level game mechanics. That trend continues today with a new design-specific feature on what Sakurai calls ‘hit stops.’

Sakurai has talked about hit stops before, but this time he’s sharing specific details of the hit stop techniques used in Smash Bros. Ultimate. This mechanic is crucial to amping up the look and feel of Smash Bros., making it a must-watch for anyone who’s a fan of the franchise.

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