It's not just about blood and guts
Right from the very first installment, Mortal Kombat drew in players with its Fatalities. These over-the-top moves to end fights have become the series’ signature element, and they remain as popular as ever decades later.
Mortal Kombat 1 will definitely continue the tradition of Fatalities, complete with brand-new entries and new takes on fan favorites. In an interview with Venturebeat, Mortal Kombat co-creator Ed Boon reveals the process of creating Fatalities, and how the team manages to keep coming up with new ones after all these years.
We have a committee. Anybody in the studio is encouraged to suggest ideas, because there is a ton we have to come up for every game. They usually make storyboards, and then they’ll send them to me. I’ll make adjustments, or I’ll say, no, that’s crossing a line, we can’t do that. There are certainly times that has come up. But it’s a system that we have that’s been working pretty well in terms of this group. It really puts them together at a high level.
I’ve been asked that by a number of people. I don’t want to say, oh, someone came up with this, and that went too far. But there are certainly, from my perspective, 90% of the reactions we get from Fatalities are laughter. Somebody will laugh. That’s so ridiculous! That’s so over the top! If it switches from that to, eeeeugh, things like that, then I think we’re probably getting into a realm that we don’t want to get too close to.