Come back to us, Captain Falcon...
The last time a full-on F-Zero was released was all the way back in 2004 with F-Zero Climax, and that was a Japanese-exclusive for the GBA. For NA/EU audiences, we haven’t seen a new, standalone F-Zero game since F-Zero: GP Legend.
Many fans have wondered why Nintendo hasn’t released a new F-Zero game in so long. While the higher-ups at Nintendo aren’t talking, we have a response from the next best thing; Reggie Fils-Aimé.
In an interview with Venturebeat, Reggie was asked about why F-Zero games aren’t released anymore. While he didn’t have a definitive answer to share, Reggie did offer some interesting insight.
Why was F-Zero abandoned? The insight I would share is that, at least during my tenure, Nintendo developers were always experimenting with different gameplay styles, always thinking about where a unique experience could be applied back, either to an existing franchise or maybe creating a new franchise. My bet is that somewhere in the Kyoto development centers, some developer is playing around with an idea that might be applied to F-Zero. It’s never a situation, at least in my experience, where the company makes a conscious decision not to continue supporting X-Y-Z franchise. Historically it just hasn’t worked that way, not when I was there.