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Hyrule Interviews, a “database of interviews with the Zelda team,” has just released their full translation of a never-before-translated interview from Japanese magazine Nintendo Dream with Breath of the Wild’s Game Director, Technical Director and Art Director. You can check the full interview out here.

If you’re a Zelda fan, you can learn lots of neat information, such as how the game’s map was designed to be the same size as Kyoto!

Thanks to gamefreak613 for the heads up!

About camcritiques

camcritiques

Cameron, AKA Cam, AKA Cam Critiques is a big fan of all sorts of video games, especially platformers and RPGs. He covers news and contributes the occasional feature here at GoNintendo, but you can also see more of his game-related work at https://www.youtube.com/camcritiques

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