His Neutral Special allows Link to charge and shoot an arrow from his iconic bow, probably his most famous weapon next to his shield. A neat addition for Smash Ultimate is that some arrows that miss their mark will fall on the ground where Link can pick them up to fire two at once. This unfortunately doesn’t make up for the fact that this Special doesn’t live up to the full potential of the bow.
Side Special is the boomerang, a projectile that hits opponents both going out and coming back. It honestly feels pretty boring after losing its ability to draw in items and opponents from Smash 4 and Brawl. I understand that the Gale Boomerang was specific to Twilight Princess Link but it definitely feels like something was lost, especially considering how great his Down Special is now.
Up Special is the iconic spin attack, able to be performed on both the ground and in the air. While the spin attack has never been used to ascend in the Zelda series at the time of Smash 64’s development there really wasn’t a move or item that would’ve been a suitable recovery. Nowadays though, they could certainly do better but we’ll get to that in the improvements category.
Last but not least is Down Special, the classic bombs with a modern twist. Link now has access to the remote bomb rune from Breath of the Wild and with them the ability to control when the blast goes off. This small change took what was an all-right attack and made it a great one, skilled players using the remote bombs to their full potential is a sight to see.