Cities: Skylines getting a board game adaptation

Back of my neck gettin' dirty and gritty

Paradox has announced that an official board game adaptation of Cities: Skylines is on the way. The board game will mimic the video game, as it focuses on zones and construction. Even more interesting, this is going to be a co-op game, with players teaming up to solve various scenarios. Cities: Skylines will be out sometime in Oct. 2019.

E3 2019 footage round-up: Luigi's Mansion 3, Pokemon Sword/Shield, The Elder Scrolls: Blades, Resident Evil 5 and 6, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution

E3 might be over, but the gameplay footage keeps rolling in. Check out a round of footage from Luigi's Mansion 3, Pokemon Sword/Shield, The Elder Scrolls: Blades, Resident Evil 5 and 6, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution below.

Game Freak expands on the reasons for not including all Pokemon in Pokemon Sword & Shield, talks about the importance of Home going forward

Gone, but not forgotten...

The Famitsu gang had the chance to interview Game Freak's Junichi Masuda and Shigeru Ohmori at E3 2019, and they picked their brains on Pokemon Sword & Shield. Check out a summary of that interview below.

- with the shift to the Switch, the amount of time needed for graphics/animation increased
- apart from the graphics, balancing for new Pokemon with new abilities has become very hard
- the team found that it would be hard for all the Pokemon to appear, even in titles going forward
- the team felt the decision to not include all Pokemon in Sword/Shield is one that had to be made sooner or later for the series
- even in Pokemon Sun & Moon, bringing in every Pokemon was something barely manageable
- in Pokemon Sword & Shield, the team's need to redo models meant even more work to take on
- the Wild Areas and story will have quite a bit of content to make up for the lack of all Pokemon
- the team says once again that it's uncertain as to whether missing Pokemon will be added in future updates
- even if not in Pokemon Sword & Shield, Game Freak plans on making those Pokemon shine in future titles going forward,
- a large part of this will be with Pokemon Home, as the devs do not want the players’ past Pokemon to feel worthless
- the team is deciding if Pokemon that receive new graphics through Sword & Shield will reuse them to appear in new titles
- the inclusion of gimmicks like Mega Evolution and Dynamax that affect all Pokemon means doing so would be difficult
- it’s not about adding more Pokemon in as they receive graphical upgrades
- the team says it's a change towards bringing in Pokemon from Pokemon Home that fit the game
- the reason behind the name Pokemon Home, is that it's a place to return to
- bringing Pokemon out to games going forward is like bringing it on a trip
- in terms of the feelings of the Pokemon, it's as if the Pokemon are saying, “This region is cold, so I’ll be staying at home.”
- Game Freak once again says they're thinking of adding gameplay elements to Pokemon Home
- Musuda has the concept of bringing Pokemon out to even the spinoff titles from Pokemon Home in mind

Trademark filed for Pokemon Home

Home is where the Pokemon are

Nintendo Co., Ltd., Creatures Inc. and Game Freak Co., Ltd. have joint-filed for a new trademark in Japan for Pokémon Home .
This trademark applies to downloadable video game programs, downloadable programs for smartphone, game cards, plush dolls, and for the planning and operation of game competitions.

Famitsu print ad - The Legend of Zelda: Breath of the Wild Perfect Guide

Now here's an ad that goes to show just how much attention Zelda: Breath of the Wild is getting. This advert is specifically for The Legend of Zelda Perfect Guide, a guide book to help players find anything/everything they need in the game. There's no doubt this advertisement popped up to coincide with the reveal of Breath of the Wild's sequel.

The Bard's Tale ARPG: Remastered and Resnarkled coming to Switch

A quest of coins and vermin

You are the Bard, a selfish rogue weary of pointless sub-quests and rat-infested cellars. Through magical song you summon characters to join your quest for coin and cleavage!

Prepare to immerse yourself in over 20-30 hours of adventure, featuring:

- 50 enemy types (not counting bosses!)
- A vast world to explore with towns, wild forests, rivers, castles, towers, secret dungeons, snowy mountains, caverns, haunted -tombs and more
- A full cast of bizarre NPC’s
- Over a dozen special boss enemies to defeat
- 16 magical characters to discover and then summon at will to aid you
- Over 150 unique items of weaponry, armor, instruments, tokens, artifacts and loot!
- More Song & Dance numbers than any other game, including a zombie dance-off!
- Over 14 hours of outstanding voice-acting from top Hollywood talent, including Cary Elwes (The Princess Bride) as the Bard, and the inimitable Tony Jay as the Narrator
- Classics Games—includes original classic games The Bard’s Tale 1, 2 & 3.

I went snooping through Steam to see what this Remastered & Resnarked update for the game includes. You can find those details below. I've only included the bits that make sense for console, as there were a number of details that were PC-specific.

- Supports English, French, Italian, German, Spanish, Polish and Russian languages
- German voice-over (accessible under Sound Options when game language is set to German)
- High-resolution and widescreen support
- Performance enhancements
- External URLs links on main menu for support pages and related media
- Bug fixes to original console release

We know The Bard's Tale ARPG: Remastered & Resnarked is coming to Switch thanks to an ESRB rating, which also means a retail version will see release as well. Now we wait for hte official announcement from the publisher!

Bandai Namco announces Tales of Graces Anniversary Party

10 years already!?

Bandai Namco is putting together a “Tales of Graces Anniversary Party” event at the Maihama Amphitheater on November 24th, 2019 to celebrate the game’s 10th anniversary. There will be both an afternoon and night performance, but we don't know exactly what the event will offer up in celebration. The original Tales of Graces launched for Wii in Dec. 2009.

Samurai Shodown - Wu-Ruixiang and Ukyo Tachibana gameplay

After nearly ten years out of the spotlight, SAMURAI SHODOWN is back with a vengeance! Developed by the team behind the critically acclaimed KING OF FIGHTERS XIV, thirteen beloved fighters return, along with three new, to do battle on this legendary stage!

DC Universe Online - another round of gameplay

DC Universe Online is a Free-to-Play, massive multiplayer online action game set in the popular DC Comics universe. Become one of a new breed of Heroes or Villains and wield incredible powers as you go to war with legendary characters such as Batman, Superman, Lex Luthor and The Joker.

BurgerTime Party! - more footage

Chef Peter Pepper and the Food Foes return to serve up a fresh look and tons of new gameplay in this tasty reimagining of Data East’s 1982 arcade classic! After firing up the grill for some action, new modes and items will have modern chefs thinking outside of the bun to solve bite-sized puzzles like crumbling floors, oil spills, and freezing ladders, all while evading edible enemies both old and new.