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Analyst surprised by Nintendo's monetization in Miitomo

Coming from a Wired interview with Tokyo-based game industry analyst Serkan Toto...

“I personally was surprised. In Miitomo, you have $78 ‘micro’-transations, a mini-game with pachinko mechanics you need to pay for to play, a shop that is one of the main menu points, and avatar items inside that shop that cost the equivalent of $5 or more. Using this app is a first indication, there will be no Nintendo softness as far as mobile monetization is concerned.

Investors in particular were asking themselves if Nintendo would use the typical monetization methods Japanese mobile games use, because of the company’s family- and kid-friendly image. And yes, Nintendo seems to be open to whale hunting. For example, Miitomo doesn’t use a splash screen urging young users not to overpay—some Japanese top mobile games do have it.”

Categories: Interviews, Mobile
Games: Miitomo

Comments

I hope Nintendo does implement these features soon, I'm responsible with my money but I know some people have problems. I liked how in Pokemon Rumble World there was a pay limit. If they keep that I will be satisfied.

moldyclay
Fri Mar 25 16 01:54pm
Rating: 1

It really doesn't make sense for this app though.

Rumble World & Picross are both games with mechanics and endings and a specific amount of content. They are full games offered in a Pay to Play format, and you can just pay to "unlock" the full game.

This is solely a photo/communication/customization app. It has no end, and the game will be constantly changing and updating and adding new things. It won't have a pay roof because there is no roof for the content it will add. The whole thing is about using coins to buy stuff. The only content is clothes. The communication part (and Miifoto) are free, and that is the core of the app.

It's like they try to scare you away from paying
Typical Nintendo
That's why I love em :D

I'm surprised they are surprised.

The microtransactions are solely for clothes. The minigame is for clothes, the shop is for clothes. It is all customization stuff you don't need, and you are given free coins and tickets for stuff, like answering questions and partaking in My Nintendo.

Miifoto & the communication stuff is all free. The primary function of the app. The $78+ thing is for buying huge amounts of fake money. They have smaller increments and they are literally just for clothes, which you don't need to use money for.

yomanation
Fri Mar 25 16 02:07pm
Rating: 1 (Updated 1 time)

This doesn't sound entirely ethical and I was expecting better from Nintendo. It's not illegal or anything, but Nintendo should have done a better job inventing a payment model and showing the way to other devs as they always do. Of course, people can only blame themselves for wasting money on stupid things, but as we all know, a fool and his money are easily parted, especially when all it takes to make a payment is a press of a button for instant gratification.

Are you a fan of them getting rid of Swapnote and still having friendcodes and denying voice chat in most of their games, then? Because it sounds like you expect Nintendo to play babysitter with Miitomo. I hope you're not one of the vocal ones against Nintendo when they play babysitter with their other products too.

What? No, I'm not. There's nothing wrong with swapnote and friendcodes are terrible, but this is about their business practices. Having "microtransactions" that cost more than a full game is disgusting. Note, that it's not only Nintendo that does this, and it's common practice for mobile games, but that's why mobile games are fucking cancer.

"you are given free coins and tickets for stuff, like answering questions and partaking in My Nintendo."

They aren't exactly free, your advertising for them every time you answer their questions or complete their "missions." It's free like ads are free.

"The $78+ thing is for buying huge amounts of fake money"

Yikes.

"a fool and his money are easily parted, especially when all it takes to make a payment is a press of a button for instant gratification."

That should be the motto of freemium gaming.

"denying voice chat in most of their games, then?"

It's a good thing that they do, I caught sailors mouth from my cousin, and I for whatever reason just can't seem to cut that habit. I used to not cuss at all, until he got me going.

"Nintendo when they play babysitter with their other products too."

Every since after Melee, Nintendo has attained a super nanny of sorts.
And let me tell you, she's a real pain to us all.

"Having "microtransactions" that cost more than a full game is disgusting."

Sure is.

Well people are always saying Nintendo should modernise with more western business practices. Well guess they got there wish, just a shame it's not what they were expecting.

monetization in video games is killing our freedom as gamers. I'd rather spend full price for a fair deal, instead of get a cheap and lazy free app that limits and pesters players into spending more than a retail worthy purchase...

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