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Another giant wave of NX rumors - New IP, screen controller, Luigi's Mansion 3 & more

UPDATE - We have some information from another source that is claiming 10k isn't getting his information from legitimate sources.

Once again, this information comes from verified NeoGAF user 10k. I will also not be editing his information, as I don't want to misconstrue thoughts. Remember, all of this is rumor until confirmed/denied by Nintendo themselves.

Like last time, I'm using the tiered rumors where a T1 means one source told me, T2 means two, Tier 3 means 3, and Tier 4 means four or more (there are no T4 this time). I will reiterate this, I am not the source of any of this information. I am simply passing along what I heard. It should all be taken with a grain of salt and not be taken as gospel. Don't cry and flame me if by June none of this is true.

Nirolak told me to contextualize the rumors and was a fan of the tiered system, so I did it. Please read it through and enjoy. Feel free to debate it, get mad at it, get hyped by it or whatever, just know things like these can change at any time and may never come to fruition exactly how it's worded.

T3 Rumors

The NX gimmick. I uh....was told not to post this part by some people. As usual, take it with a grain of salt (although I don't know why I would be warned if it was false) I'm not under any NDA though, and well, it could end up being false. But I was told a variation of this by three different sources. I don't believe they have a reason to lie to me. Here goes....

The NX is going to have a screen controller (whether it's optional or standard I don't know) and can be used anywhere to play your home console games. The controller itself will not have any processing capabilities, it'll essentially be a dummy vita. It'll likely have basic OS functions to access the NX console from anywhere, like a tiny cpu. Nintendo will use enhanced Wii U gamepad streaming tech, and allow the controller to be taken anywhere, connect to the NX console at home (likely through Wi-fi or personal hotspots and the NX console will likely have to be in stand-by mode). Basically, it's remote play built into the box and won't require a $200 add-on to experience it. This is likely what Kimishima meant in his interview with Sankei (http://www.sankei.com/west/news/1601...030012-n1.html) "different way to play with a dedicated machine" and the whole "new way to experience games" mantra that's been going around Nintendo PR.

Speculation: Nintendo could also sell personal hotspot usb adapters to get internet anywhere and plug either directly into the controller or a wall outlet to not drain the controller battery. The Supplementary Computing Devices may actually be portable hotspot devices with chips in it to boost the quality of the stream. (Maybe the NX will be called the Stream, a speculated final name during the WUST's).

Note: This does not mean there will not be a handheld. This isn't meant to be a replacement for the handheld as there will still be limitations and the controller won't have a full OS or the capability for physical game media (discs or cartridges). The needs of a handheld won't be fully met with this feature. It's just a nice add-on.

T2 Rumors

Luigi's Mansion 3 is in development for NX. This rumor gained popularity awhile ago from Geno but this isn't my source. This was a T1 to start but today I got another source to give some info on it. Two different sources have told me that it is in development for NX, and one source said it's being developed by Next Level Games, who is big enough to do this and Federation Force at the same time. One source said it started as a Wii U game but after the disappointing performance of the Wii U and the scheduled release date for the game being late in the console's cycle, Nintendo decided to switch development over to NX. (basically the same situation as Zelda for Wii U, but no word on if this game will also get a Wii U version). The other source said it's a pretty big deal (he didn't elaborate if he meant Nintendo is making it a big deal or his workplace is). To support this, http://www.nintendolife.com/news/201...edits_the_post
an employee stealth edited his post last year.

T1 Rumors

The NX will use a custom Polaris-like GPU. Likely will be on a FinFET 14nm fabrication node. The source told me it's on the same architecture with heavy customizations of course . It will contain the feature set of Polaris. It is "marginally better than the PS4" and theoretically could be "2x the power of PS4 GPU". I asked about PS4K being rumored to have a gpu 2x as powerful as the OG PS4 and how the theoretical performance of the NX would be and was told "Theoretically it could be close to the PS4K rumored specs". Of course, we know nothing of Polaris or the PS4K specs, but he gave that metric.

I'm going to paraphrase here, but one comment from a source about the power of NX was that "Dev's could port over a PS4 game easily and have power to spare. Even the most demanding ones". My own theory is any game that dips below 30fps on PS4 will likely stay at 30fps on NX and maybe have some enhanced effects.

One feature he highly touted, which improves performance greatly in games, especially graphically demanding ones such as AAA open world games is Primitive Discard Accelerator. A TechGAF member described it as
"designed to perform culling of triangles before they hit the geometry processor. Effectively, what this means is that it runs through the triangles (also known as primitives) as they hit the GPU and tests them to see if they're actually going to be visible on the screen or not (with a variety of tests), then throws out the triangles that aren't going to be on screen (i.e. discards them or culls them).

Now, this is a good thing, pretty much regardless of the type of game. Attempting to render triangles that aren't actually going to end up in the final image is a waste of GPU resources, and preventing that would be a pretty good thing. One of EA's Frostbite developers actually just gave a talk on this at GDC (PDF link, very technical), where they describe the software-based culling methods used in Frostbite. In their test scene, they could throw out over 75% of triangles before hitting the geometry engine, resulting in an almost 20% performance improvement. AMD have also recently released their own software-based culling solution, GeometryFX, which like Frostbite runs as software on the GPU's shader units. Hence, they're obviously interested in the problem of triangle culling, so it wouldn't be surprising if they developed a hardware unit to perform it more efficiently."
This was great to hear, but I asked if it was possible to get this feature set on 28nm GPU's since those are more established and cheaper than 14nm and there isn't a yield risk on those.
"Well, from a purely theoretical perspective, any "Polaris exclusive" feature could be adapted to a 28nm process. Work on Polaris had likely been going on for about a year or so when work on NX started, so it is in theory possible that they said to AMD "Hey, we like this primitive discard accelerator thing, can we have it on our planned 28nm chip?". The issue with this is that Nintendo would have had to fork over quite a lot of extra R&D dollars to get a functional block "back-ported" to 28nm, compared to components from existing GCN 1.2 chips, which were already ready to go for TSMC's 28nm process. The other issue is the assumption that the primitive discard accelerator is single functional block that can be just pulled wholesale out of Polaris. It could be an integral part of the geometry processor or command processor, or the manner in which it operates could depend on the newer geometry or command processors in Polaris. This would mean that you'd need to port the bulk of Polaris's improvements back to 28nm, or do a substantial amount of redesign work on the primitive discard accelerator to get it to work in a GCN 1.2-era chip (either of these would add substantially more R&D cost).

It's impossible to say how much it would cost them in the scheme of things, but it does seem like an unusual added expense over just taking existing GCN 1.2 tech, which would still be a generation ahead of the competition."

So with this quote, while it's not confirmed, it is highly likely Nintendo is using a 14nm Polaris GPU in the NX based off of the expensive nature of using PDA or any Polaris feature set and putting it on a 28nm chip.
If Nintendo does go with 14nm, it is very likely they will be taking a loss on each NX sold, but we don't know the dealings AMD have with Nintendo. Once source told me "AMD may have been desperate enough for the business to offer Nintendo, say, the first year's supply at a fixed price, to reduce Nintendo's yield risk. They may also have specifically pushed Nintendo into a 14nm Polaris-based chip, as it would allow Nintendo to also use a Polaris-based 14nm chip for the handheld. This would not only be a big business win for AMD in itself (Nintendo's handhelds typically sell a lot more than their home consoles), but it would also big a big PR win for them, by showing their ability to compete in the ultra-low TPD sector, which is a market they've made pretty much no traction in up until now."
.

So 14nm is still likely in 2016 and Nintendo could still sell it at a reasonable price and not lose too much money or even break even.

tl;dr The NX GPU is using features that are debuting on the Polaris chip, and is therefore heavily speculated to be a Polaris chip, as that would work well in a handheld too and help AMD prove they can make low wattage chips with good performance for small devices. (GCN 1.3, Vulkan, Primitive Discard Accelerator, etc)

Nintendo is using Vulkan with NX. This goes hand in hand with using a Polaris-based GPU, and goes with the announcement of Nintendo joining Kronos. But the dev I spoke to about the GPU, who is porting a PS4 game to NX said Vulkan is not ready yet (as of the 2015 December SDK, should be an update in May) and they are using a variation of the PS4 API, GMNX, until Vulkan is ready. Nintendo providing some nice tools like GMNX to help devs port from PC, XBox and PS4 to NX.

Most dev kits won't be given until Nintendo formally reveals the NX. As my previous post indicated, Nintendo is none too happy with the leaks and is keeping things on lockdown. Outside of close partners and internal teams, most devs are using SDK's until the NX reveal. Not a big deal, but I was told specs are pretty much final as of now, and the May update will likely be for the final spec sheet and not target specs.

MercurySteam has a dev kit and is making an already announced game for the NX. The only announced game they have is Raiders of the Broken Planet, currently under development for PS4, XB1 and PC. This is likely it. (Take this one as a T0.5).

Final Fantasy XV on NX. My single source on this said he's heard more of his sources mention it's coming to NX. No idea when. I pressed for FFVIIR but nobody has heard about it. Gaf's very own mod Kagari hinted that Sony may have co-funded it and it may never get released outside of PS4 and PC (like Street Fighter V).

NX will likely launch at different times per region. Only heard this from one source but it does make sense if the NX does use 14nm chips, as there's a risk of not having enough of those chips ready on shelves for holiday 2016.

No regions were specified, but one would assume with the slow adoption of consoles in Japan, and the popularity of handhelds over there, the NX will launch in the west first like some past Nintendo consoles (consoles are more popular outside of Japan). Likely North America and Europe.

There are lots of NX games in development. Once source told me to post this so I won't edit it at all

"And you can quote me on this on GAF too: "I think NX software output is going to blow away Wii U. There's a LOT of games in development. I don't know if we'll see all of them at E3, since a lot of Wii U projects weren't announced until January 2013, but I'm very impressed so far with what I'm hearing."
New IP are being developed. I asked this because I noticed some complaints about how there were no leaks about new IP and NX was looking like another Mario/Zelda factory with a bunch of remasters and ports. The source said "I'm not allowed to give specifics, but that's a sure bet."

Thanks to Dakhil for the heads up!

Categories: Top Stories, Rumors, Consoles
Tags: rumor, luigi, nx

Comments

Top Rated Comment

If the screen controller doesn't force its use for everything on the console and is more ergonomically designed, then it'll be fine.

People need to step outside of their comfort zones; the Game Pad itself has everything a traditional controller does plus benefits; it's only real flaws are its size and battery life.

Please, no screen controller. Unless it is an optional controller, that is.

Hey, if they slim down the controller to be more ergonomic and don't force the use of the controller in games aside from when traveling, I'd have no problem with another screen controller.

Even better if they don't jack up the price due to it, but then again, it didn't harm the Wii U's price by any extensive degree, soooo.....

My issue is that I don't trust Nintendo not to force it. With both the Wii and now the Wii U, they have aggressively tried to force their gimmicks on consumers. I think they'd do the same.

I guess that's a fair worry if you're really against the idea of anything non-traditional, but keep in mind that the majority of the games on the system don't use the pad to any super-intrusive degree, it has all the same buttons as a traditional controller, and that most of the games allow you to use the Pro controller instead, with the pad only being needed for the main menus etc of the system.
Sony also forced in something similar with the DS4's touchpad, but no one complains about it, which I find slightly hypocritical.

It's why I feel that if Nintendo takes the opportunity to make a new screen controller, which is smaller and more familiarly shaped with better battery life, it won't feel like they're "forcing" anything negative onto consumers.

I think that the PS4 is getting away with it because only VERY few games force its use, or use it only as a button. Nintendo's issue is that they force their own games to utilize the touch screen / motion controls very often. Mind you, I find the trackpad on the PS4 horrible, but nowhere near as bad as something you have to look away from the TV to use. With Sony, I know most (and by most, I mean almost every single one) games will let you play traditionally. With Nintendo, I can't trust this. Nintendo has once thrown away its most loyal hardcore consumers to focus on their mothers. Sony has not so far.

With Nintendo, a lot of "key" games don't have pro support. Star Fox Zero, Captain Toad, Hyrule Warriors co-op, Super Mario 3D World, Xenoblade Chronicles X, they all force the gamepad in some capacity. Furthermore, they have committed themselves to use the gamepad more for future games, so I fear what they'll do for Zelda.

Sure, the gamepad can be done "better", but I really just don't want a screen because it means that I will be forced to use it in many games. If they offer a separate screen you can by for "only" off-TV play, sure, but as long as gimmicks are involved, including gyro-sensors, I will always be worried, and so I have to think to myself: "Should I really buy this console? Or should I just buy my game son PC now".

I stopped reading at the Polaris shit since it means nothing to me personally, but I am down with the already expected "Vita" controller & Luigi's Mansion 3.

Real or not, don't care.

Polaris is AMD's current GPU architecture. their new 400 series cards use it. 14nm means less heat, less power.

Interesting.

Yeah, I just don't follow all that kind of stuff, so whenever I see rumors about the internal structure I shut off. Not that it isn't interesting, but I don't know what any of it is.

gtt
Fri Apr 15 16 09:46pm
Rating: 2

The NX is going to have a screen controller

this is all I have to say about this... https://www.youtube.com/watch?v=1ytCEuuW2_A

another 200$ albatross to bring the system down.

"One source said it started as a Wii U game but after the disappointing performance of the Wii U"

In regards to "LM3" I call BS on that. The 3DS game was made, I see no reason why they were gonna make a console one. Just how like they didn't end up making a console Animal Crossing (that isn't the silly board game). Even if it does have more replay value to not warrant a console version.

That is quite a leap in logic.

They didn't make a Wii U AC because they didn't know what they wanted to do, didn't want to just port New Leaf like how City Folk was basically a retread of Wild World, and they made spin-offs/Splatoon and other things. They most likely felt it wasn't worth it to make a Wii U game at this point, and honestly, the series does better on handhelds, like Pokémon.

As for Luigi's Mansion, how on earth does Dark Moon, which is now 3 years old, in any way mean they wouldn't make a new one for consoles?

I guess Paper Mario Color Splash isn't being made since Sticker Star came out on 3DS. Like, what are you talking about?

Animal Crossing sold far better on portables, the Wii U has a small user base and honestly, i feel like Nintendo isn't making an effort to support neither the Wii U nor the 3DS with its own games anymore, that's probably why they decided to skip Animal Crossing on the Wii U (and hopefully wait for the nextgen)

Luigi's Mansion sold well even on the Cube (which also had quite the small user base), is a good game to show off lighting techniques (previous rumors indicated it was supposed to be like a playable tech demo) and shouldn't take long to complete, so it can easily be released with the console, I wouldn't call BS on this so easily

Man do people really get a kick out of this? How hard is it to wait less than two months to find out? Oh well enjoy.

It would take some major cajones to double down on the gamepad stuff. Guess we'll see.

It's Co-jo-nes. COJONES!

Not everyone speaks the language of Taco Tommy, dude.^_-

Ok I made a typo. Was it really necessary to make a big deal out of it?

How DARE you.
Making typos on the Internet is a VERY. BIG. DEAL.

Nah but in all seriousness, I do agree, going the gamepad route again is an insanely risky move, I just hope it isn't shoe-horned into everything like it was on the Wii U

Nintendo, time to prove you still have the cojones!

I'll be all over a second screen controller.

cartoonami
Fri Apr 15 16 10:18pm
Rating: 1

If it IS another screen controller, that will prove that Nintendo never learns their lesson

The screen controller wasn't even the Wii U's biggest problem. The device itself works just fine.

If the screen controller doesn't force its use for everything on the console and is more ergonomically designed, then it'll be fine.

People need to step outside of their comfort zones; the Game Pad itself has everything a traditional controller does plus benefits; it's only real flaws are its size and battery life.

Actually, I feel sorta the opposite regarding your first two comments. The biggest problem with the GamePad is that it wasn't used ENOUGH to actually justify it's use. I agree that it shouldn't be shoehorned in, but most of the game's released on the Wii U, even by Nintendo, really didn't make good use of it at all.

Also, I think the Gamepad is GREAT ergonomically. It's the aesthetics of it that are... less than great. I'll give you that the touchscreen itself may not be great ergonomically to use, since it's hard to grip with one hand to be able to touch with the other (though it is light enough that for small amounts of time it's easy to hold with just the left hand). Personally though, I find that if I need to use the touchscreen it's easy enough to just place in my lap. However, as I mentioned, the ergonomics for holding it with two hands to use the sticks/buttons is GREAT imo.

Okay, yeah, the word ergonomics was probably the wrong choice of words.
Typing while tired does that.XD
What I was referring to was basically the overall size and shape chosen for it.

If they had shaped the body to more closely resemble a pro pad in form, weight, and size, it probably would have both cost them less in materials to make, and been more easily accepted by gamers.

But as to its uses, I feel that it was used quite well as time went on.

Off TV play in and of itself was awesome for those times when I wanted to keep going without waking my roomie, but even beyond that, the times it was used in games like Darksiders II, Pikmin 3, TW101, ME3, and quite a few others, sold me on the conveniences it brought to the table.

I really appreciated having larger maps, quicker access to inventory, and extra space to access more abilities and options at the touch of a button.
It got to the point where I didn't even need to look down at many of my games to use the pad in the exact way I wanted to.

It might just be me being more capable than the average gamer of adjusting to a new way of playing [not to toot my own horn or anything], but I honestly had no issue with how it was incorporated in most of the games.
It did just enough to please me without being overly-intrusive.

rudyc3
Sat Apr 16 16 05:25am
Rating: 1

I am with you there, I play Resident Evil Revelations competitively in that I speedrun the thing, and I am one of the rare speedrunners on this to use exclusively the gamepad, as it allows for quick swapping weapons via the touch screen, which is otherwise handled vie the arrows of the D-Pad. Try running with the left joystick and changing weapons with the D-Pad while in movement... though to do for all those that play exclusively with the pro controller... whereas the gamepad allows your right thumb to go touch weapon shortcuts on the right edge of the touch screen as you run, which for my style of play is ideal. Plus, you can get from one weapon to the next without cycling through them, and it's just faster. Moreover, the game is programmed in such a way that weapons and grenades can't be switched during certain sequences using the D-Pad, but they didn't prevent them from being swapped during those sequences through the touch screen shortcuts, which is advantageous for me. I adapted to it and I get an advantage from it Smile. I love the gamepad. it's only drawback for me is indeed the overall shape and size... and battery life.

bellboy
Fri Apr 15 16 10:27pm
(Updated 1 time)

It's a shame the Wii U's life is being cut short (I understand, it's just a shame) but I must admit this is exciting.

Nintendo is my favourite company through and through. I've been hurt in the past but I always want them to do well. It would be lovely if this were the catalyst to bring them back from the brink as it were.

But...pinch of salt as they said.

Edit: The screen controller still has potential so I'm fine with it. It's been more of a convenience than burden in my experience.

It's the Wii U all over again.

wesfx
Fri Apr 15 16 10:52pm
Rating: 2

Hmm, people really think the Gamepad ruined the Wii U, huh? We have some hind sight on this.....I feel the CPU has to have been it's biggest problem, not even matching 360/PS3 thus preventing easy ports of cross-gen releases, of course dictating PS4/One ports would be even harder.

ridleysaria
Fri Apr 15 16 11:10pm
Rating: 1

I don't know if it matters what actually sunk the Wii U. I think people will associate the gamepad with Wii U's failure more than anything. That's why I don't believe this rumor - Nintendo will do anything to avoid having another big product completely blow up in their face and they know they need to set a good first impression this time. You don't prematurely kill a console only to turn around and try the same thing again. The backlash would be unbelievable.

But Nintendo is no stranger to backlash.

I feel like people say the same thing about ALL of the Wii U's problems though. People will associate the "Wii" re-hash branding with Wii U's failure more than anything. People will associate the last-gen power with Wii U's failure more than anything. People will associate lack of an account system/good online with Wii U's failure more than anything.

I honestly think that Wii U's failure had more to do with the above than the Gamepad, and if Nintendo makes some compelling use of the "second screen" this time around, I think it could go over much better. I'm almost starting to think of it as the DS Phat (original) to DS Lite transition, tbh.

YES to a Luigi's Mansion 3! I just hope they bring back the portrait ghosts and the atmosphere of the first game. I also hope for multiple mansions but each mansion be the same size as the original games mansion.

I'm surprised that there have been no rumors ofPikmin 4 being moved to NX. If that game was as close to completion as we've been led to believe it would make sense that Nintendo is holding it for the NX launch.

yeah this doesn't feel true. Even with a t4(?) rating he doesn't understand how the streaming works and why it is actually a protected patent technology. Of course, the fact that people didn't understand the pb is one of the (many) reasons why the wii u didn't work. So no, I don't believe he's an insider. I gave up after the technical talk. I'm sure there are some things to be done, but since it would rely on amd , and most nintendo hardware research is done in japan and a tiny part in europe, I just don't think Nintendo would give those details. Or that people able to understand those would even need that !

as for luigi's mansion , please next level, bring it. It's not a tough guess, and we know that it can stay in development for a long time, so either way ....

Hasn't AMD/ATI provided the graphics chips for Nintendo's consoles since at least the GameCube, though?

frog
Fri Apr 15 16 11:57pm
Rating: 2 (Updated 1 time)

I like how he uses the term "dummy vita" when all he was describing is just the wii u game pad. But I guess that's Neogaf for you.

I'm also kind of scratching my head at some of you actually believing the screen on the controller somehow contributed anything to console failing. If you actually believe the excuses developers used ("We don't know what to do with the controller so we won't bother doing anything on the system at all") than that's amusing in itself.

There was several other much more prominent issues the system had.

Spoiler


The screen on the controller was not one of them.

hyliansane
Sat Apr 16 16 12:04am
Rating: 1 (Updated 3 times)

The Wii U was plagued by many problems that caused it not to fully succeed (lack of marketing, ongoing 3rd party support, time of release), but the screen on the controller was not one of them. Off-screen play is the best thing about the Wii U, and likely what most people who have one enjoy most about it. Why are so many of you saying it's a bad thing to have on the NX?

Not everyone shares your opinion that the gamepad was the best thing about Wii U. Personally I don't use off-screen play. I would rather have had a less expensive system with a standard controller. Or a system with the same price and better capabilities.

hyliansane
Mon Apr 18 16 10:51pm
(Updated 2 times)

Obviously not everyone shares my opinion. I said the MAJORITY who bought a Wii U likely enjoy that feature most.

So yeah, we understand people wanted a more powerful system. My comment did not mention anything about what people would have rather had, but what they likely enjoyed most about it. If you are going to reply to my comment, you should try stating what you actually enjoyed about the system most if you're gonna lead with the fact that my opinion isn't shared by you.

I wouldn't mind the screen controller being optional since from what Nintendo says, it really jacked up the price of the Wii U.

The issue I see with doing that is that you'll either limit experiences do to requiring the controller or dumb down others to accomodate. I wonder if maybe making optional and if the market gets onboard with it, keep it. Might be the wiser option. Maybe.

Although that really didn't happen with the Wii U pro controller.

Oh I know, maybe take the idea of the kinect in that the system's UI has features that take advantage of the controller. I mean the gamepad already does a thing like that with the internet browser. It doesn't get in the way of games and could be seen as a premium accessory for managing the system in more "comfortable" ways.

We really need to know more, since if anything all this speculation could really blow in our faces with something entirely different.

I think it's better to keep it bundled with every console, but you will have those people again who will want an option without it. Personally I think it's a bit of a downgrade if the next console doesn't have a touch screen just because it limits the type of games that can be played, and loses what is a really convenient feature, especially in games like Mario Maker. But up until this point I've always assume the NX handheld could be used as a controller so I don't know what to expect.

I also think if the concept of a gamepad that can be used anywhere and is not limited by the proximity to the console is much more appealing as well.

Especially if it does actually become backwards compatible. That would ruin a lot of games for it.

I LURV MY GAMEPAD! And I wish others did too. But I think if they do bundle a new screened controller, they should bundle a "traditional" controller as well for those that are impossible to please.

But, there is always something that someone will complain about and be upset with.

I wonder if they will just allow you to use the gamepad for certain games for those who don't want to go out and get a new screen controller.

That would be nice, I could dig that. But of course, I would upgrade to the better one if that's what happened.

While I enjoy the off-TV play aspect of the gamepad, that's just about the only thing I like about it. Man, I miss the Wii remote Sad

If they're gonna go for the screen controller idea again though, I hope the device itself is physically much smaller this time around. I'd also appreciate a better quality screen with better/more responsive touch controls as well.

I'm not sure how much I believe any of these rumors at all. While I am generally positive on the sound of the rumors, I'm just gonna take a "wait-and-see" stance on this.

Personally, and please note that I love the Gamepad, so I'm not knocking it here... but... I'd really like to see them make the system more "traditional", and use a regular controller by default, but have the Gamepad as something optional... either as a bundled-in part of the base model, or as a seperate device.

I feel the gamepad was something offputting to many devs, and resulted in some going "We're not sure what to do with it, so we're not going to bother making games on the system" or alternatively, "We're just gonna have the gamepad show the exact same thing as the TV the whole time" which isn't much better. (Even Nintendo themselves are guilty of this, especially with VC titles.) Not to mention, the option to shut off the Gamepad when you're only using the Pro Controller would have been AMAZING, but it was left out of the system, and I find that frustrating as hell. (Even moreso if I wanted to not have the gamepad plugged in while I'm playing, so it's just gonna sit there with the battery draining while I'm using a different controller entirely? Yeah... no.)

But really, all the system needs to succeed is similar power to their rivals, if not more power... ease of production and porting, Nintendo to actually do more to woo the third parties (the power and porting would definitely help...) And finally, and possibly most importantly... give the thing a name that differentiates it from past systems. After YEARS of naming every system differently, not going "NINTENDO 2: THE SEQUEL" or whatever... (And I don't count the NES/Super NES thing, because people always called them "The Original Nintendo" and "The Super Nintendo", people knew the damn difference.) 64, Gamecube, Wii, but then they decide to go "LET'S TACK ON AN EXTRA LETTER! NEW CONSOLE NAME!" and suddenly there are confused people everywhere. I love the system, love the system's capabilities, and games... but PLEASE do not repeat the same mistake on the name again. (And hell, despite the fact that they never really do it, DS aside, I'd love for them to call it the NX as the final name.)

Was turning the gamepad screen off not an option? I don't have it, so I don't know for sure, but I thought that DK: Tropical Freeze didn't use the screen at all, and it wasn't even turned on?

I'll have to double check if DK: Tropical Freeze actually turned the screen off, but I think the screen was still on, just blacked out. The fact of the matter is that one could not just shut off the Gamepad entirely, when choosing to use an alternate controller. (And I have tried that with other games, and it doesn't appear to be an option.)

Not really. One of the more common complaints from detractors was the the GamePad had to be on, even when not in use.

__kirby
Sat Apr 16 16 12:19am
Rating: 1

The way this guy types, I already know he's reaching for attention.
I mean, why suddenly bring a whole new slew of rumors the very next day?

The controller itself will not have any processing capabilities, it'll essentially be a dummy vita. It'll likely have basic OS functions to access the NX console from anywhere, like a tiny cpu.

No processing capabilities, but is like a tiny cpu.
Yeah, that makes perfect sense ¬_¬.

allow the controller to be taken anywhere, connect to the NX console at home (likely through Wi-fi or personal hotspots and the NX console will likely have to be in stand-by mode).

I already see a flaw in this. If the connection gets cut(interference, distance lag, out of range, etc.) would not provide an Ideal situation. Only remedy would be Maybe if you can tether the net off your phone, or the controller actually being a type of restricted phone.

Nintendo could also sell personal hotspot usb adapters to get internet anywhere and plug either directly into the controller or a wall outlet to not drain the controller battery.

Sounds like this guy is making it up as he goes along.
How would the anywhere even work if it has to be plugged into a wall or drains your battery?

(Maybe the NX will be called the Stream, a speculated final name during the WUST's).

If it is the name, and that is their game distribution system, the NX would be DOA just on principle(this isn't even taking into account just how badly they've handled their own limited net and library even to this day).

Spoiler

This is the worst case scenario.

I'm pretty sure though he's just making stuff up, targeting things that he knows will get trigs for attention or whatevs.

the controller won't have a full OS or the capability for physical game media

Wait, did he just contradict himself with what he said earlier?
Not having a full or even a half os for the screen means it's just basic IO.
Actually, what does that note even mean? A controller, but not a hand-held that is a controller?

Luigi's manssion 3? Why? Didn't we get Luigi's mansion DM not too long ago?
Also note he made no mention of the Arcade version.

Most dev kits won't be given until Nintendo formally reveals the NX.

Wasn't it already confirmed more or less, that dev kits were out since February 2015?

mod Kagari hinted that Sony may have co-funded it and it may never get released outside of PS4 and PC (like Street Fighter V).

Hinted. They can keep Street Fighter V, We'll take Super Street Fighter V over Street Fighter V any day.

He Does go in depth about the specs though, and it kinda makes sense and is consistent with other rumors. Maybe he's just blowing smoke at the begining to cover the real deets in the middle.

Though he may not have fully explained it clearly, what he says about the potential use of the gamepad does make sense. Basically, what he's saying is it only really has enough processing/OS to be able to connect to the internet and find your NX, then handle streaming the game/inputs. That's basically what the Wii U Gamepad does now, but without the ability to do so remotely over the net.

The hotspot seems more like speculation on his/his sources' part, but it sounds like essentially a mobile hotspot which would then be used to allow the gamepad to connect to the internet to stream from the NX console from anywhere.

I cannot buy this, sorry. The NX handheld is a processor-free device that streams NX console games from anywhere, and also has a tiny CPU? What? Even if the tech was actually able to achieve that, somehow, the battery life would be even more abysmal than the Wii U Gamepad's.

I do think think the NX will have some sort of "second screen" feature, but I don't think the controller is just going to be another Gamepad. And I also don't think the "handheld component" is going to be some empty shell you can magically take with you wherever. Sony's involvement would be interesting, to say the least, but something tells me that's just not going to happen either.

I mean, aside from that, all that's left is "Luigi's Mansion 3". I think it's fairly plausible they're working on another game in the series after Dark Moon's success, I admit. But the rest of this rumor pretty much discredits it. I don't believe this person had "multiple sources" or received "misinformation", judging by the way they're talking.

dakhil
Sat Apr 16 16 01:14am
(Updated 3 times)

XENOCROSS said:
I cannot buy this, sorry. The NX handheld is a processor-free device that streams NX console games from anywhere, and also has a tiny CPU? What? Even if the tech was actually able to achieve that, somehow, the battery life would be even more abysmal than the Wii U Gamepad's.

That rumour was talking about the Nintendo NX controller. There was no mention of the Nintendo NX handheld in that rumour.

10k said:
The NX is going to have a screen controller (whether it's optional or standard I don't know) and can be used anywhere to play your home console games. The controller itself will not have any processing capabilities, it'll essentially be a dummy vita. It'll likely have basic OS functions to access the NX console from anywhere, like a tiny cpu. Nintendo will use enhanced Wii U gamepad streaming tech, and allow the controller to be taken anywhere, connect to the NX console at home (likely through Wi-fi or personal hotspots and the NX console will likely have to be in stand-by mode). Basically, it's remote play built into the box and won't require a $200 add-on to experience it. This is likely what Kimishima meant in his interview with Sankei (http://www.sankei.com/west/news/160103/wst1601030012-n1.html) "different way to play with a dedicated machine" and the whole "new way to experience games" mantra that's been going around Nintendo PR.

I… I guess? I mean, if you want to play semantics, then yeah, the rumor didn't actually mention the "NX handheld" by name. But apparently, the controller is a "dummy Vita" that can "access the NX console from anywhere". They even specify that it works like Remote Play. To me, it sounds like they're insinuating the controller IS the handheld.

We don't even know if the "NX console" and "NX handheld" are going to be two separate devices. The "NX handheld" is purely a product of speculation, and nothing Nintendo's officially stated even indicates it exists. We just assume it does because of context clues.

cephalogod
Sat Apr 16 16 01:35am
(Updated 1 time)

Ew, streaming over wifi? Most public wifi in the world is god awful. I'd be amazed if they could get 60fps, responsive gameplay streamed over wifi in your average train station or game store.

I guess my dream of a gamepad with its own processing and card slot for games was always a bit optimistic, and would have led to a $600+ product if they wanted to keep it up to this gen's standards. Plus they don't want a complicated dev architecture that would require scaling and such. But man, I hope it's not this.

My only hope is the early rumor of an NX handheld coming mid-2017 were true, and we'll eventually get a true portable that can throw things to our TVs. That's all I want Nintendo!

If this is real, Nintendo themselves know they're screwed. WII U TWO, MORE POWER!! No, that's not Nintendo.

They need a screen controller. They pushed so far the whole off tv play thing, they have the best brower for a console ever, people spend an insane amount of time on netflix and the browser and these are features for which a screen controller is very much appreciated.

Really? I've used Netflix a fair bit on my Wii U in the past and only really used the GamePad for searching/selecting the movies. Is there something else it can do on Netflix (besides showing the main actors for the movie/show you're watching?)

I could be wrong, but you can watch the movie/show on the GamePad as well, right?

Oh that's true, I completely forgot. Yes, that is very nice to be able to switch from a "handheld" like device to a big screen very easily. Fair point.

lokamp
Sat Apr 16 16 03:31am
Rating: 1 (Updated 1 time)

*yawn* At this point all these alleged "leakers" in my eyes have as much credibility as those Change.org petitions...

I find this true. In the past we have gotten 3 ex Nin workers that got fired so who's to stop them from what they know. To them its like pay back bitch.

Watertight and airtight NDAs ;)

cgsasuke
Sat Apr 16 16 01:47pm
Rating: 1

They need a new & improved NDA system where once signed, you will be tap wired & be watched like a hawk until the games or the system releases lol.

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