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Nintendo on the importance of DLC, amiibo plans & mobile content

amiibo plans:

As for amiibo, we will continue to expand the product lineup in order to maintain momentum. At the same time, we will
aim to further expand sales by offering new gaming experiences with the use of amiibo.

On DLC and digital games:

For our content download business,we will continue to offer appealing additional download content that enhance the characteristics of each game. We believe this will keep games actively played and maintain their popularity.

On mobile plans:

Also, for our smart device business, following Miitomo, we will continuously release new apps in order to expand the revenue base as a business.

Categories: Consoles, Portables
Tags: 3ds, eshop, wii-u, amiibo

Comments

What are your plans for consoles, though?

peachy
Wed Apr 27 16 04:02am
(Updated 1 time)

"We will continue, we will continue, we will continue"... This is a joke. Can we please get some idea of what "Continue" actually means and involves? Why bother saying anything at all. It's like saying, "We're going to continue doing what we're already doing because that's what we do, we do stuff... Very slowly... And continuously"

I could have sworn this was the exact same thing they said last year.
So, where are those last 3 Smash DLC Amiibos we've been waiting to hear the release dates of ever since last years direct? Heck, where are those Robin & Lucina restocks? Kirby? Samus? Wario? Where did they go?

I am guessing at this point, the "continuing" is their way of saying, that they are trying to sweep it under the rug and hope no one mentions it again.

Nice non-answers haha.

Makes me wonder if Splatoon, maybe even Mario Kart 8, might get last one DLC wave of support after all this year. And Pokken is also ripe for some, now that the NX isn't out so soon as we thought.

I'll tell you what, I'd gladly buy more Mario Kart 8 DLC.

berrix
Wed Apr 27 16 08:45pm
Rating: 1

As for amiibo, we will continue to expand the product lineup in order to maintain momentum. At the same time, we will
aim to further expand sales by offering new gaming experiences with the use of amiibo.

I feel the way of "free" games, like the amiibo Mini Mario game recently released, is a pretty good way to coast some people into amiibo and other games utilizing them. As of right now, most figure-based games are seen as pretty gruesome DLC tactics. And, honestly, I can see why.

Though, many will disagree with me, I still feel that an RPG or adventure of sorts that goes prettily devoted to amiibo in various ways would be pretty cool to me.

Mario Tennis Ultra Smash better be one of the games that gets a big dlc overhaul, a lot of it should be free though...

spongicx
Wed Apr 27 16 09:54pm
(Updated 1 time)

So far, the best use of Amiibos in these games are Yoshi's Wooly World, Super Mario Maker, Star Fox Zero, Mario & Luigi Paper Jam, and Mario Party 10 (only for the scratch part part, the Amiibo Party Mode is disappointing) .

The worst examples of Amiibo are SSB, Hyrule Warriors, Splatoon, Twilight Princess HD, Kirby Rainbow Curse, Mario & Sonic at the Rio 2016 Olympic Games, Mario Kart 8, Mario Tennis Ultra Smash, Animal Crossing: Amiibo Festival, Animal Crossing : Happy Home Designer, and Fire Emblem Fates.

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