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Dragon Quest VII almost wasn't localized, but fan requests changed Square-Enix's mind

by rawmeatcowboy
15 June 2016
GN Version 5.0

During the Treehouse Live stream from E3 2016, Square-Enix revealed that they originally had no plans to localize Dragon Quest VII. This was due to the large amount of text in the game, which would take an insane amount of work. This decision was turned around when Square-Enix heard the fan outpouring for the game to be localized. In specific, fan letters and a petition were noted as the reasons why the decision was made to localize.