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Intelligent Systems/Koei Tecmo on Fire Emblem Warriors hardcore mode, characters, Famicom Wars remake interest

by rawmeatcowboy
26 June 2017
GN Version 5.0

Coming from a Kotaku interview with Masahiro Higuchi from Intelligent Systems and Yosuke Hayashi from Koei Tecmo...

On hardcore mode and losing characters:

Hayashi: We know Fire Emblem fans are both hardcore and casual players, and much like we have options for both in the Fire Emblem series, we also offer [a hardcore mode] in this game. You can choose a more difficult mode where you have to think strategically or else you’ll lose characters, or a more casual mode where you will not lose characters.

On permadeath

Hayashi: Maybe not in the same way as the main Fire Emblem games, but in a way that might make more sense for a Warriors game.

On appealing to fans of the series when choosing characters:

Hayashi: We really wanted to choose characters from around three games that make sense from a fan perspective. That’s why we chose Shadow Dragon, Awakening, and Fates to focus on.

On Shadows of Valentia’s release and remaking older games:

Higuchi: We don’t have concrete plans for any more remakes, but if the opportunity arises, I’d love to do a remake of Famicom Wars.