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You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Mario + Rabbids Kingdom Battle - Day 1 update: patch notes

by rawmeatcowboy
30 August 2017
GN Version 5.0

OVERALL
- Overall Game stability, audio, UI, and localization have been improved.

GAMEPLAY
- The Skill Tree reset is now free.
- Tactical Camera is now displaying Deployable Info Card like it does for heroes, enemies, etc.
- The Bosses’ AI has been improved.
- Some collision issues in exploration phase have been fixed.
- Minor gameplay glitches have been fixed.

SYSTEMS
- You can now select supported languages when you launch the game for the first time.
- You can now select the story mode and the supported languages via the Main Menu.
- You can now view the available Additional Contents (AOC) in the Main Menu.
- Russian, Traditional and Simplified Chinese have been added in the supported languages.

GRAPHICS
- 2D weapons icons have been updated to fit with 3D models aspects.
- Level of Details has been improved in exploration phase.
- At the end of the combat, the reward board is now in 3D and feedbacks have been improved.
- Technics preview has been improved during battles.

CINEMATICS
- One scene has been added after completing the main adventure.
- One scene has been added when the player has reached a 100% completion save and returned to Peach Castle.

[Link]
 
Pinball FX on Nintendo Switch