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Square-Enix explains why the Secret of Mana remake isn't coming to Switch

Coming from a RedBull interview with producer Masaru Oyamada...

"Development for the title began before the Switch was announced, so it was definitely beyond our expectations to see the level of anticipation for the release on the platform grow this much. In terms of our current circumstance, we are unable to immediately state that this will become available on the Switch, but we hope to continue listening to the various requests from our fans."

Sounds like there might be some hope for the title in the future, but right now, there's nothing in the works. Again, if we make enough noise, that could change.

Categories: Interviews, Consoles

Comments

Top Rated Comment

I miss the Squaresoft / Enix (when they were separate) days. There was....soul.

... So instead of the remake being added to development... they gave japan a trilogy... knowing this was in development. You'd think giving Switch users the first 3 games and then showing off a remake but not including Switch would make no sense, but I guess this is Square.

I'm not begging for a game to be released on Switch. Companies keep acting like it'll make a difference, but it wont. It's just free exposure.

I miss the Squaresoft / Enix (when they were separate) days. There was....soul.

jumpmanfr
Thu Oct 12 17 03:27pm
Rating: 1

"but we hope to continue listening to the various requests from our fans."

We’re not sure to listen to our fans... We just hope we will!

Yeah, this seems like a real challenge to quickly port to the Switch... right? Give me a break with the weak excuses already. If the Vita can run this they could get a Switch version up and running in no time at all. I don't know what SQ's deal is, but these reasonings are just beyond weak.

We just got Secret of Mana on the SNES Classic, we should all stop complaining and thank our lucky stars Enix threw us this bone... but seriously asking fans to request games is getting really annoying with these larger companies. They could easily port it over if they really wanted, so I'm fine playing the SNES version anyways so I won't be calling for them to make anything.

I've already got the Japanese Mana Collection, and that really is all I want and need as I don't like the look and feel of this remake at all. What I have an issue with is the joke of an excuse for this not being on Switch. I'm also not going to portbeg, and I find that whole situation sort of absurd.

csp
Fri Oct 13 17 04:11am
(Updated 1 time)

"We just got Secret of Mana on the SNES Classic, we should all stop complaining "

companies LOVE to have such fans. They can troll them to no end and they will still be satisfied.

Mana collection - japan only - who gives a damn anyway, there are no achievements and we have ALREADY played and beaten mana 3 since the year 2000.

Mana remake - will get it on vita no biggie.

Apparently you missed the sarcasm or failed to read my entire statement where you can easily see I'm not a fan of what SE is doing or any other large publishers.

donzaloog
Thu Oct 12 17 03:52pm
Rating: 1

My B.S. detector just exploded.

timptation
Thu Oct 12 17 04:07pm
Rating: 3

Whatever, fine. How about an English version of that compilation that's already on Japanese Switches then? No? Thanks for listening.

With SD3 being a thing on that collection, it's never going to happen.

There's an obvious audience for their games on Nintendo platforms. Always have been. Not sure why they'd be surprised.

""Development for the title began before the Switch was announced, so it was definitely beyond our expectations to see the level of anticipation for the release on the platform grow this much."

This is EXACTLY what I've been telling people for seven months now when it comes to games that are coming out soon, but have been in development on other platforms for ages. Especially with how the Wii U turned out, there was a good reason devs didn't shift all their projects to the Switch right away, and porting isn't as simple as pressing a button and gaining a perfect port. Just because they could release a late port of the remake for the Switch doesn't mean it would really be a good idea if it happened to bomb because it released later than on other platforms. (like Yooka Laylee is set to) Adventures of Mana skipped the 3DS/Wii U last year despite being a remake of a GB game, after all.

I have a feeling if we see a SD3 remake in the same style, that'll come to Switch along with possibly the other two remakes. Either that or they somehow find a reason to release the SOM remake with some Switch exclusive features.

people try to justify S-E being TOO cautious about nintendo platforms...

like if they released adventures of mana on 3DS it would not sell like hot cakes to its target demographic...

please please keep supporting their bullshit.

AOM wasn't even planned to come to Vita in the west until there was a fan outcry (as it was already on the system, in Japan). That's how niche of a series it was, and AOM was originally meant for Mobile devices to begin with. Considering how the DS mana games sold and how it's no FF/DQ, it's perfectly reasonable that they kept the low budget remake on systems they thought would fit the platform in the west, hence why they originally planned to skip the Vita in the west due to the situation here being different than it is over there.

I seriously cannot believe people think every game that skips the switch is a result of a conspiracy or the devs being lazy, even though it's really because late ports are a bad idea for major digital only games like SOM and porting isn't something done in a day.

heisnbrg
Fri Oct 13 17 03:07am
Rating: 1

Honestly that remake look awful. More like a cheap smartphone game.

I only wish they would bring the collection of all games as a retail release to the west. Then we would get the much better version.

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