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Nintendo 2nd Quarter Results FY3/2018 - Switch sells 7.63 million LTD, million sellers, and more

Switch

Hardware: 2.93 million for the quarter/ 7.3 million LTD
Software: 13.98 million for the quarter/ 27.58 million LTD (Only counts Digital software that has a retail version)

3DS

Hardware: 1.91 million for the quarter/ 68.98 million LTD
Software: 7.97 million for the quarter/ 343.07 million LTD

Smart Device, IP related income: ¥17,925 million (426% increase on a year-on-year basis)

Nintendo's earnings share from Pokémon Go:
(Share of profit of entities accounted for using equity method:) ¥6,429 million

Switch million seller updates (LTD)

Zelda: Breath of the Wild - 4.7M
Mario Kart 8 Deluxe - 4.42M
Splatoon 2 - 3.61M
1-2 Switch - 1.37M
ARMS - 1.35M

Nintendo has increased their Switch hardware forecast for the fiscal year to 14 million, up from 10 million.

Nintendo has increased their Switch software forecast for the fiscal year to 50 million, up from 30 million.

Net Sales: ¥374,041 million ($ billion), 173.4% increase YoY

Operating Income: ¥39,961 million ($ million)

Profit: ¥51,503 million ($ million)

amiibo sales were approximately 5.10 million units for figure-type and approximately 2.80 million units for card-type

download sales were increased, pushing total sales up to 22.8 billion yen (55% increase on a year-on-year basis)

3DS million sellers update (LTD)

Pokémon X/Pokémon Y - 16.20 million
Mario Kart 7 - 15.95 million
Pokémon Sun/Pokémon Moon - 15.91 million
Pokémon Omega Ruby/Pokémon Alpha Sapphire - 13.85 million
New Super Mario Bros. 2 - 11.73 million
SUPER MARIO 3D LAND - 11.40 million
Animal Crossing: New Leaf - 11.23 million
Super Smash Bros. for Nintendo 3DS - 8.91 million
Tomodachi Life - 5.93 million
Luigi's Mansion: Dark Moon - 5.45 million

Tags: 3ds, eshop, switch

Comments

jd
Mon Oct 30 17 03:39am
Rating: 1

Sooooooo.... doomed?

Sure, since 1889! ;)

Yep. It's time for Nintendo to pack their bags, go third-party, and start making games for REAL systems.

This is sarcasm right?

If my post history is any indication, yes.

So any bets to when it'll surpass the Wii U?

virtualfey
Mon Oct 30 17 04:22am
(Updated 1 time)

What did that do? 15 million I think?
Switch could do that before it’s first year is over (March 2018 )

Mon Oct 30 17 04:49am
Rating: 1 (Updated 1 time)

13.56 Million. They upped the Switch prediction to 14 million by the end of the financial year. So signs seem to indicate that the Switch will surpass the Wii U LTD total after its first year on the market.

Also the PS4 sold roughly 14.4 million units in its first year too (Nov 2013-Nov 2014). So if the Switch can match their forecast they are doing extremely well.

"13.56 Million."

Christ, that system was a commercial train wreck.

Well, if there's stock, it could scratch it. Seems like a very short time frame to sell another 7 million.

Just as figured none of that new 3DS software Nintendo has released has even hit a million sold. Which just proves my point that even if Nintendo stopped making 3DS games it would still sell on the fact the hardware is cheap and the LONG list of evergreen titles. So please Nintendo drop 3DS support and keep this outstanding Switch momentum going!

How do you know none of the new 3DS software has passed a million sold? The list essentially contains only the top 10 million sellers for the 3DS. For example, where are FE Awakening and Fates, which definitely have sold more than a million (but less than Luigi's Mansion 5 million).

However, I do think that none of it has passed a million like you said or else there would have been PR about it when those games released. Seems only Pokemon USUM will be the only new software that will sell over a million on the 3DS.

The thing is...Nintendo has barely revealed sales for any other games besides Mario and Pokemon. Fire emblem echoes is begging fans for the sale figures....

Yes, its unfortunate that they pretty much only give PR for games that sell over 1 mil. Based on how it did in Japan and its NPD ranking, Echoes is probably over 500k at this point.

I think Nintendo would have been better sticking with the 10 million forecast for now.

kuro
Mon Oct 30 17 12:01pm
Rating: 1

The fiscal year ends on March 2018 and the holiday period is coming up.... Unless there are major supply issues, the 10 million forecast will be easily beaten by the end of the fiscal year. Raising it to 14 million is to give more confident for investors as well.

Do you think it is better to keep estimates low and greatly surpass them, or raise estimates and just meet them?

Legitimately curious as to how companies decide these kinds of things.

Essentially their forecast needs to be as accurate as they can get it since it acts as guidance for investors. If they produce 14 million Switch units by the end of March 2018 and think they’ll sell every single one of them, then that’s what they’ll forecast.

ddark
Tue Oct 31 17 12:50am
(Updated 1 time)

They sold nearly 3 million units from July through September. They would have to sell quite a bit less than that from August through March 2018 (that’s twice as many months and includes the Holiday shopping season) to only hit the 10 million forecast. That isn’t going to happen, so they had to up their forecast to reflect reality.

I think they're actually under shooting knowing, by then, it'll be 15+. The Odyssey hype train only just began, after all.

If Nintendo can put out enough units I have no doubt Switch will reach those numbers on the strength of Odyssey alone. Fantastic game. Damn good first year for Switch - and it just illustrates how miserable the Wii U was when its numbers are surpassed in one year.

We were very generous it seems.

P.S. Waiting to see how many ports they'll make. Not because it makes sense, but because it is Nintendo.

ridleysaria
Mon Oct 30 17 03:34pm
Rating: 1

I can't blame Nintendo for Wii U ports, given how bad a lot of those games must have sold. Anyone would want to recoup the development cost of those games.

I'd rather have HD remakes of Gamecube and Wii games that we never got to see in high definition. Metroid Prime and Super Mario Galaxy specifically.

Remakes also come with the caveat of changing things. People didn't like the WindWaker's bloom, or Majora's mask 3DS color palette; Samus Returns reframes the ending, and Mario and Luigi had an added side story and recycled sprites from Dream Team and Paper Jam.

In the case of Prime I could see something like with Twilight Princess, having a retextured game with some shortcuts and an amiibo.

In the case of Mario, Miyamoto has commented that's not a priority to make remakes of those games.

From the Gamecube Melee or F-Zero GX would be nice. The latter maybe just to gauge interest in the franchise while not spending much, the only hard part is the rights of use with Sega.

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