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Resident Evil was originally in development for the SNES, set in a "hellish place"

by rawmeatcowboy
04 December 2017
GN Version 5.0

Talk about a unique bit of info. According to Capcom director Koji Oda, Resident Evil was originally in the works for the SNES. Oda let the info loose during a Game Informer interview.

“Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.

This was back before the name Resident Evil had even been assigned to it. The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.”

What I wouldn't give to see some prototype footage of that one! You have to wonder if any bit of it is still floating around inside Capcom's offices.

[Link]
 
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