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Mega Man 11 - gameplay details (robot masters, difficulty settings, new gameplay mechanic, and more)

by rawmeatcowboy
05 December 2017
GN Version 5.0

- does include 8 robot masters, which you can pick from right at the start
- Mega Man can still charge up his shots and slide
- Capcom won't say who is composing
- four different difficulty settings
- normal offers a traditional Mega Man experience
- fans who really want a challenge can tackle superhero mode
- both casual and newcomer modes make the game a bit easier, adding in more platforms for jumping
- camera is now slightly higher than previous games, and zoomed out a bit
- Mega Man’s helmet will change shape when he equips different weapons
- Capcom may give the slide move its own dedicated button
- all of Mega Man 11’s weapons are attached to a direction on the right analog stick
- includes an entirely new gameplay mechanic that will impact Mega Man’s moment-to-moment action
- the gear icons featured under Mega Man’s health hint at this new mechanic

[Link]
 
Pinball FX on Nintendo Switch