A portion of a WCCFTech interview with Frozenbyte...
W: Nine Parchments is launching on the Nintendo Switch. What was your experience with the console as a developer? Did you have to make significant trade-offs in order to run the game?
F: We’ve been enjoying development on Switch a lot. The architecture, documentation and everything has been very well put together, Nintendo has done a great job. Nine Parchments is quite demanding visually, so we’re running at 30fps, 1080p in docked and 720p in portable mode. The Switch is definitely a powerhouse considering its size, and the portability really works well for many games. You can even play Nine Parchments in co-op on a single Switch system where each player only uses one Joy-Con!
W: What are the odds of seeing ports of your previous games such as Trine or Shadwen to the Switch?
F: I’d say the odds are in favor of the Trine games over Shadwen definitely, but it remains to be seen. They could be a good fit so we’ll see what next year brings.