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NESmaker, a tool to make NES games without coding, hits Kickstarter goal

by rawmeatcowboy
15 January 2018
GN Version 5.0

NESmaker is a software tool for creating brand new, hardware playable, cartridge based games for the Nintendo Entertainment System...without having to write a single line of code.

Currently, what can you do with NESmaker?

Design sprite graphics and color palettes that are automatically constrained to the NES limitations.
Create assets with properties and behaviors to give developing for the NES an object-oriented feel, similar to modern tools such as GameMaker and Unity.
Use a text editor to create text strings for NPCs or other narrative devices your game might have.
Create *special screens* like start screens, end screens, menus, maps, and more.
Customize AI
Set initialization parameters (items obtained, player strength/defense, starting screen, etc) for easy testing.
Use the base engine to create adventure games, basic RPGs, basic platformers, basic brawlers, and several other types of games.
Assemble with one click for testing in an emulator.

Flash to cartridge in one click for play on actual hardware.

NESmaker had a $32k funding goal, and the Kickstarter has already hit that target with another 28 days to go. The remaining stretch goals will be used to help creators make games in genres other than "adventure", like platformer, brawler, and more.

Check out the Kickstarter here