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GDC 2017 session - Mini Metro: When Less is More

by rawmeatcowboy
18 January 2018
GN Version 5.0

In this 2017 GDC session, Mini Metro developer Jamie Churchman takes a look at the successes and failures of visual design in Mini Metro, and examines how user interface and visual design decisions play a role in creating a rewarding experience for the player.

 
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