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Xenoblade Chronicles 2 - Version 1.3.0 due out next week

by rawmeatcowboy
09 February 2018
GN Version 5.0

With over a million copies sold, Monolith Soft has a lot of Xenoblade Chronicles 2 customers to keep happy. That means updates and new features are in the works, and the next one drops in a few days. Xenoblade 2 Ver. 1.3.0 will arrive next week, and includes all the details below.

■ Advanced New Game Mode

First, regarding “Advanced New Game Mode.” This is a second playthrough element that everyone who cleared the game will be able to play, but rather than it simply be a second playthrough, several new specifications have been added. The specific contents are as follows:

1. It is possible to befriend Blades on the Torna side as player Blades such as Obrona, Sever, Perdido, and Cressidus.

2. Additionally, Akhos, Patroka, and Mikhail from Torna can be befriended as Blades.

You will be able to awaken them through Blade Resonance from any Core Crystal (otherwise, encounter them during a quest and befriend them that way). Of course, there is a chance that they will appear from a common Core Crystal even at the beginning of the game. Although this specification can cause things to fall apart on the story side, we gave greater priority to the fun of it as a game. Be sure to awaken them!

3. All Blade Mercenaries can be dispatched. At the same time, Blades such as Pyra and Mythra that you could not leave your party in your first playthrough can also be dispatched.

4. Unlocks a Driver’s “Reverse Affinity Chart” and adds even further growth.

5. You can level-down a Driver’s level at inns, as well as earn bonus EXP depending on the lowered level.

Bonus EXP can be used to barter for special items. There are even items that can increase the number of Driver accessories that can be equipped, so be sure to barter away. If you talk to the “Troubadour” that appears on each Titan, you can barter with them.

6. A certain Blade’s Level 4 special move is unlocked.

What Carries Over

The following content will carry over from the clear data of your first playthrough into Advanced New Game Mode:

Driver level
Driver and Blade equipment and growth elements
Awakened Blades
Acquired items and gold
Town development degree and Mercenaries level
Event Theater contents and Unique Monster kills
Quests, Heart-to-Hearts, Skip Travel points, and cleared Mercenary Missions will reset.

■ Other Updates

In addition to the second playthrough element, the following five updates will also be available in your first playthrough.

1. A system has been implemented to lock awakened Blades from the list.

By locking an awakened Blade on the menu, you can make it impossible to release. This also improves its visibility. “My 4 Star Common Blade is out!” Be sure to use this system at such times.

2. An option has been added to skip the cutscene when awakening a Blade.

3. When the mini-map is enlarged, each icon set on the Skip Travel screen is displayed.

4. “Easy Mode” has been added to the game’s difficulty options.

*The difficulty option you have been playing will become “Normal.” You can change the difficulty at any time during the game in the options menu.

5. New sorting options have been added to Accessories, Assist Cores, Blade List, etc.

■ Expansion Pass Buyers

Users who purchase the “Expansion Pass” will also get the “Helpful Items Pack 4.”

[Link, Link]