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SNK HEROINES ~Tag Team Frenzy~ devs working to make sure there's no difference between Switch/PS4 versions, talk fan service

by rawmeatcowboy
12 February 2018
GN Version 5.0

SNK HEROINES ~Tag Team Frenzy~ is the first new game SNK is working on for Switch. The game has gotten quite a bit of buzz from the fighting crowd so far, some good and some bad. In the snippet of a HeyPoorPlayer interview with director Kaito Soranaka and producer Yasuyuki Oda below, the dev team talks about making sure the Switch version stands toe-to-toe with the PS4 version, and also discusses the game's fan service.

HPP: The game is currently being developed for the PS4 and the Switch, to the joy of many including myself. What are the challenges when developing for two consoles that have very different hardware specs and ecosystems, and how much do the platforms affect elements of the game?

Oda: First off, we’d like to state that we are working hard to make sure that there is no difference between the two platforms the game will be released on. We will say that there are growing pains while developing on the Switch because it’s our first time working with the hardware. That being said, everything we encountered we’ve anticipated beforehand because of those growing pains.

HPP: From what we’ve seen so far, SNK Heroines: Tag Team Frenzy showcases a bit more fanservice than previous offerings from SNK. Are you worried that this new direction will make longtime fan of SNK’s fighters take the game less seriously than they would games like The King of Fighters XIV?

Oda: It just so happens that a lot of the costumes we have shown so far have been sexy, but there are other costumes that are cute and comical. We hope that those other costumes and the gameplay itself will appeal to all our fans.

[Link]