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Shift Quantum devs talk about the Switch porting process, considering gyroscopic/motion controls

A portion of a Nintendo Life interview with Shift Quatum devs, Fishing Cactus...

NL: So, how has development on the Switch been?

FC: Much better than expected! We were expecting the need to optimize a lot of our game because the Switch looks like such a small piece or hardware. We were really amazed to see it running smooth at first try.

NL: Are there any features of the hardware used in Shift Quantum, or anything you're interested in for a future project?

FC: We had some ideas of using the gyroscope to shift the world, or to use gestures with the Joy-Cons to so some actions in the game. As of now, these are all nice to haves. They’re not essential to finish the game, so let’s focus on that first.

Categories: Interviews, Consoles
Tags: eshop, switch

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