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Celeste dev discusses the game's serious story approach

by rawmeatcowboy
16 April 2018
GN Version 5.0

Celeste is an absolutely phenomenal experience top to bottom. Taken as a platformer, it's a super-challenging and ridiculously well-crafted adventure. If you're looking for a deeper meaning and intricate story, Celeste delivers in some very big ways. Developer Matt Thorson sat down with Kotaku to talk about some of the more serious aspects of Celeste's story.

The following discussion is spoiler-filled. Do not read on if you haven't completed Celeste.

“If you’re making a game about anxiety and depression, it felt like to us that we needed to show the same kindness to the player that we want to show ourselves. ...Our top priorities were to tell a story that meant something to us and explore these topics from a individual perspective, to draw players into this world with these characters we grew to love.Our intention going in wasn’t to represent mental illness in general, or to make a ‘how to deal with depression’ guide, and we didn’t think to consult professionals on the topic.”

Full interview here

[Link]
 
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