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Suda51 on Travis Strikes Again using unique Switch features, motion controls likely required, and the future of the series

by rawmeatcowboy
17 April 2018
GN Version 5.0

A portion of a Nintendo Life interview with Suda51...

NL: We’ve noticed you’ve done everything to take advantage of the Nintendo Switch’s hardware, is there anything else that we haven’t yet seen that uses the Switch’s unique capabilities?

S51: We’re actually still thinking about what else we could put in the game, and we’re hoping to base it off a lot of user feedback from these events, so we’re listening to what people want, what they don’t want, and we’re hoping to use that to make the game even better.

NL: We noticed when playing that motion controls are required to recharge the players’ weapons. Is there an alternative or is it too important a part of the overall game experience?

S51: We’re still working on various elements of the game, but I’m pretty confident that we’re not going to have an option to switch the motion controls off. We really want to utilise the Switch hardware as much as possible in any way we can. I’m confident we can make the motion controls smooth enough so that even those that aren’t fans of it will be able to at least accept it.

NL: ...Is this the last we’ll see of Travis or does he have an exciting future ahead of him?

S51: Our wish right now is that should Travis Strikes Again be successful, it’ll allow us to create actual numbered sequels in the No More Heroes series, so to answer your question we want Travis to go on for many more years.

[Link]