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Bethesda pleased with their Switch game performance, will continue to support the platform if Switch can handle their games

The following comes from Bethesda's Senior Vice President of Marketing Pete Hines...

The challenge is entirely a technical one, right? If it was easy, then everyone would do it and it wouldn’t be that big of a deal. It’s not a direct 1:1 with other hardware that’s out there, but it also does something that nothing else can do, which is you can take it with you on an airplane, on a bus or whatever. The portability of it is fantastic.

A game like Doom or Skyrim or Wolf II that there is an audience for those games on those consoles. We’ve seen that so far. Nintendo’s been really pleased obviously, and we didn’t have a crystal ball to know, ‘Oh this will definitely be their best-selling thing’, but we saw it early, we felt like there was something we could support and our games would resonate, and they have, and obviously Nintendo’s crushing it with their hardware sales which is great.

From Nintendo, they’re thrilled as hell. Last Nintendo game I guess we did before this would have been like Star Trek Tactical Assault or something – we did a DS game. I can’t even keep them all straight, it was a long time ago, but we hadn’t done anything on Nintendo hardware in a long time. But we’ve always talked to those guys. Our philosophy hasn’t changed in all my time at Bethesda, which is we put all this effort into making these games, we’ll put them out on as many platforms as will support the game as the developers have designed it. Now in the case of Switch, okay we’ve gotta do a little work to make sure it runs right and gives the right thing. We don’t want to cut out half of the story or make sacrifices that change the game, but if a device will support what we’re doing, we’ll absolutely put it out because we want as many people as possible to play these great games that our developers make.

Categories: Top Stories, Interviews

Comments

Top Rated Comment
hawk
Sun Apr 22 18 06:43pm
Rating: 4

I recently tried out Switch Doom for the first time... and as somebody who prefers is FPSes on PC with a keyboard and mouse, and who already played entirely through Doom on stronger hardware, I still came away impressed. The graphical sacrifices and non-mouse movement faded into the background as I enjoyed a really well-made game.

I'll be paying attention to what Bethesda puts on the Switch.

I'm glad they are finally supporting Nintendo and that their games are doing well on Switch but that doesn't mean I will overlook his BS.

Our philosophy hasn’t changed in all my time at Bethesda, which is we put all this effort into making these games, we’ll put them out on as many platforms as will support the game as the developers have designed it.

I'm not sure what the philosophy used to be, but it has definitely changed. Or they would have brought Skyrim, Fallout, Wolfenstein The New Order, etc to Wii U.

The truth must be that he felt the Wii U audience would not support the games because the Wii U could have ran the games easily.

ezereal
Sun Apr 22 18 04:23pm
Rating: 1

They should bring The Evil Within 2.

With Capcom not bringing Resident Evil 7 or even a port of RE5 there's an open market for a AAA horror game, it's an opportunity for bethesda, at least for now.

It'd be impressive to see it running on Switch.

hawk
Sun Apr 22 18 06:39pm
Rating: 1

The Evil Within series is a great candidate, I think.

I've recently got the itch to play through Resident Evil 4 again, and I'd love to see the HD version hit Switch with motion aiming intact. I might even take RE5, too.

Wow they actually seem legitimate at wanting to give Nintendo owners a fair shot. Too bad Nintendo fanboys don't want to give them a fair shake because they have to download half a game something Bethesda can't control.

That being said I will be getting Wolfenstein 2 on Switch. Even though I own a PS4 and could get it for cheaper with better resolution and better framerate but I want to support Bethesda and portability!

Too bad Nintendo fanboys don't want to give them a fair shake because they have to download half a game something Bethesda can't control.

I would cut Bethesda some slack if this were true, but it's a false narrative. Bethesda could easily fit Wolfenstein 2 on a 32 gig cart if they wanted to. Look at Doom for Switch -- it's ~13.5 gigs. And people think they can't fit Wolfenstein 2 on a 32 gig cart?

So there is this issue; the 32 gig cart costs them more. What to do about it? They have several options and picked the worst one.

Sun Apr 22 18 07:08pm
Rating: 2 (Updated 2 times)

Sort of damned if they do damned if they don't though. They could go for a bigger cart but at a greater cost which will get passed on to the consumer.

People I'm sure are already going to moan about Wolfenstein 2 being full priced on Switch, adding on extra costs to that would do it no favours. This is really the only sensible move.

It sucks, but it's not really something any party can avoid. Nintendo could only feasibly use cartridges on a handheld (quicker everyone forgets about UMD the better), but they're expensive. Not much they could do other than offer the cheapest sizable card and offer bigger ones at higher costs. Third parties can only bear the brunt of these limitations and decide what's best for them and the consumer. They could optimise the games further to try and shrink their file sizes down but that just adds more cost and pushes the release of their games further.

These updates suck, but I'd rather deal with the one time inconvenience than have to pay extra for games that are typically already more expensive compared to other versions just from using the cheapest carts.

Yes they are damned in every case because the extra cost of the cart has to go to someone who isn't going to like it.

One option no one ever seems to consider is that Bethesda would not pass the cost on to the consumer but would take it themselves. It would cut into profits but they would still make a lot of money on the game. Of course why would they volunteer to do that if people will accept something else? This option is the one that has the most goodwill towards the consumer and says "thank you for your support Nintendo fans" the most. Look at Dark Souls Remastered. Launching at $40 on Switch. That is something I can support. It could easily be seen as fair for Wolf 2 to launch at $50 on Switch. I think at $60, Bethesda can accept the little extra cost of the bigger cart. Why are people so quick to get walked all over by companies?

Otherwise they could price the game a little higher. I wouldn't like this but could probably come to accept it. And games go on sale so it's not like you wouldn't be able to get it for a price you are ok with at some point.

This option they chose is something I view as ridiculous and could never support.

Realistically it's just not going to happen. It'd be amazing to see them opt for a bigger card and eat the costs themselves but it just won't happen. What can we do? Boycott them until they opt for bigger carts? It's just not going to change things. The only message it'll send is that we don't want their games, over what is really just an inconvenience.

They're not radically screwing over Switch owners by requiring these updates. Christ, I've bought PS4 games on launch day with updates/installs way bigger than anything I've seen on Switch yet. Again, it's a pain in the arse but is it not better to actually get quality efforts on a Nintendo platform (of which all Bethesda games on the console so far have been) and have to deal with a small inconvenience than not get them at all?

Many games have updates available but they are playable without them. This game won't even be playable until you download the update.

I like retro games. I like new games but I also like old games. It is fun to go into a used game shop and buy Super Metroid and take it home and play it. It still works just fine. It is fun to get out games I bought 15 years ago and play them (especially when it comes unforgettable favorites). I still play DS games. Replaying great ones and also picking up new ones from time to time. People still play and collect NES games. Someday the update required that makes this game playable will not be available because they won't keep that server up forever. Then this useless dead game can be buried along with ET in a landfill.

If this doesn't bother you then you can buy the physical edition and enjoy the game; I won't stop you. My comments about how I feel about this don't stop anyone from doing what they want to do. But I can't support something that represent such a sour turn for gaming.

reynard
Mon Apr 23 18 01:14pm
Rating: 2 (Updated 3 times)

This. Exactly this.

Wolfenstein 2's filesize on PS4 is actually substantially smaller than that of DOOM, clocking in at roughly 47GB... to say that Bethesda couldn't fit this game onto a 32GB card is a bold faced lie. They just decided to be cheap assholes and ruin the entire point of having a physical version in the first place.

Mon Apr 23 18 01:52pm
Rating: 2 (Updated 2 times)

So true. By combining physical with digital in this bizarre way they have created an abomination that has the worst aspects of both without any of the benefits of either:

physical: takes up physical space, game could get lost, stolen, broken, game cartridge has to physically be put into the system.

digital: takes up some precious memory, may lose access to it if it is not available to download some day.

But I mean as long as Bethesda is happy (aka raking in the cash) who cares?

hawk
Sun Apr 22 18 06:43pm
Rating: 4

I recently tried out Switch Doom for the first time... and as somebody who prefers is FPSes on PC with a keyboard and mouse, and who already played entirely through Doom on stronger hardware, I still came away impressed. The graphical sacrifices and non-mouse movement faded into the background as I enjoyed a really well-made game.

I'll be paying attention to what Bethesda puts on the Switch.

toupee43
Sun Apr 22 18 07:06pm
Rating: 1

I'm so happy to hear this! I will be buying Wolf 2 for the switch when it comes out. I've been holding out for the switch version and it looks like it won't disappoint. I really hope those who are crapping on Bethesda for the way they are bringing the game to the console will open their eyes and be happy we are getting something of real quality from a big third party... that also hasn't developed a Nintendo game in quite some time.

I played Skyrim for the first time on switch and sunk 300 hours into it. Very happy Bethesda is supporting Nintendo systems and I'd love to see an Oblivion special edition and a port of fallout new Vegas so I can play those games for the first time as well. Even though I suck at first person shooters, Doom was great and I'm very much getting Wolf 2 when it drops.

arod79
Mon Apr 23 18 08:44pm
Rating: 2 (Updated 1 time)

Wolfenstein 2 has to be my most anticipated game currently. Love Doom, mind you. But Bethesda's choices here have directly motivated me to not give a shit about this game or anything about it. As someone else has described so perfectly, they've created a physical/digital abomination; that says fu to all intelligent consumers. This really sucks.

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