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Daemon X Machina details - destructible environments, retail release, multiplayer details coming later

by rawmeatcowboy
13 June 2018
GN Version 5.0

- many of its developers worked on Armored Core
- dev group headed by former AC developer Kenichiro Tsukuda
- carry a host of weapons, from laser swords to bazookas
- unlock new mechs, pick armor, and customize for durability, mobility, and more
- missions revolve around "Orders," which are mercenary missions that will earn you variable amounts of money
- orders you choose will determine how the story progresses as well as your allies
- money you earn can be put toward new weapons
- destructible environments
- send buildings tumbling down upon enemies if you get the timing right
- pick up cars and throw them
- rip out sign posts and use them as swords
- pick up weapons from fallen enemies and use them
- there will be hidden items on top of buildings, encouraging you to explore and make use of your surroundings
- the game was made easy to get into, but holds a lot of depth
- will be a retail release
- uses the Unreal Engine
- the team is "thinking about ways for everyone to play together, but we'll introduce how the plan to do that at another time."

[Link]