Nintendo's Reggie Fils-Aime thinks we're going to see Switch ports start launching closer to their multiplatform counterparts now that devs/pubs are on-board with the system. We are indeed starting to see some multiplatform games hit Switch closer to release dates for other platforms, but are things only going to get better from here on out? Adam Creighton, Panic Button's general manager and co-founder, shared his thoughts.
"I think what's interesting is that it has to be a prioritisation for the publisher and developer. For me I want these companies to look at the Nintendo Switch as an equal platform that they release on as they release their game and the earlier they get either internal teams or external outfits like Panic Button involved, the higher the chance we're going to get day and date parity for big releases.
For example, if you look at DOOM which was finished and shipped to people when development started for the Nintendo Switch version, and that game comes out sixteen months later for Switch. then you see Wolfenstein II, where we get involved as the game is in development and almost done, this game comes out less than eight months after releasing. I see that window shrinking all the time for those publishers and developers who are planning on Switch at the outset."