Metal Gear movie Director Jordan Vogt-Roberts discusses his "crazy" idea for a Metroid movie

Conversation at the 10:50 mark

There's no doubt that Jordan Vogt-Roberts is a big fan of video games. He had numerous game references in Kong: Skull Island, and as of right now, he's taken up the script-writing and directing for the Metal Gear movie adaptation. Turns out Vogt-Roberts would like to adapt Metroid for the big screen as well, but he says his idea is too crazy to ever get made.

“They’ll never let me. It’s too crazy. It legitimately would be [Samus] alone. It would be a little bit of her talking to herself. As soon as they introduce other talking characters in those games, to me it loses everything. You put her alone and it’s almost got a little bit more to do with the silence of a movie like Drive, like the quietness, and having it be like a real, intense mood piece, but mixed with sci-fi.”

Categories: Interviews, Media
Tags: metroid


He lost me at "Talking to herself."


Tue Jul 17 18 12:09am
Rating: 1

Give me a break. You think if you're exploring a planet all by your lonesome you're not going to talk to yourself from time to time? Ripley sure as heck does it in Alien and Alien 3.

Nintendo created the negative stigma for it. Don't blame me for saying I don't want any more of that.

Metroid Prime 3 story was awesome and it was the perfect balance of narrative and the classic loner feel.

If you haven't done it yet, you should really check out the Metal Gear Solid: Philanthropy fan film which Kojima himself has expressed affection for. It's great! https://www.youtube.com/watch?v=5Va8jDL6ONk

Tue Jul 17 18 01:30am
Rating: 1

Samus doesn't really talk to herself that much in Other M. Most of the time she's just narrating the story to someone else who we never see – prolly a therapist or who keeps asking her about her PTSD and unresolved mommy/daddy issues. It's not really the same thing.

(Although Hollywood's version of "characters talking to themselves" usually boils down to just making entry level sarcastic quips like "Well that's just great" everytime something terrible starts to happens.)

Thank you.
I also thought she was talking to a therapist when playing the game.
At first I was like ok, she's talking to someone who wants to hear about the story, but then it all starts to sound more and more like a therapist session. I personally thought it was great, and also great that they left that up for our interpretation, but then again, it seems I thought a lot of stuff in that game were great when in fact I was pretty much the only guy around enjoying them.

I liked Other M too.

The therapist idea could explain the voice actor’s low voice in cutscenes

Tue Jul 17 18 11:51pm
Rating: 1

In my personal headcanon most of the weird stuff and inconsistencies in that game's plot are the result of Samus making it all up as she goes to mess with the psychiatrist. >.>


Brilliant ^^
Seamus Söze strikes again.

Tue Jul 17 18 04:36am
(Updated 1 time)

Samus alone is exactly what I always want. Isolation is an big and important part of the spirit of the series.

Samus could talk to herself in the form of an audio log, recording observations and encounters etc.


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