Login

The Banner Saga Trilogy physical release requires a download, tentative dated for Sept. 21st, 2018

Many were happy to see that the Banner Saga Trilogy was getting a physical release on Switch. Now we have some news to bring the mood down a bit. According to the game's cover art, it looks like the retail edition will still require you to download some content to get the full game. We're not quite sure what the required file size is right now, but those details should surface soon.

Also a bit of a bummer, we see that the release date listed on Amazon is Sept. 21st, 2018. The press release for the physical launch said the collection would be out this Summer. With the last day of Summer coming in at Sept. 22nd, this release is going to make it just under the wire.

Thanks to Traskin7 for the heads up!

Categories: Consoles
Tags: eshop, switch

Comments

Top Rated Comment

What a ******* joke! I was only talking about this the other day and how I hoped this wouldn't happen.

https://gonintendo.com/stories/313489-the-banner-saga-trilogy-getting-a-retail-release-on-switch-this-s#comments

They won't even use a 16GB cartridge. I explained that the first game was 3.1GB in size and that the sequel was 4.5GB. That would mean that the 3rd game is over 8.4GB in order for it not to fit on a 16GB cartridge. I could be wrong but I very much doubt that's the case. The Switch has regressed from using a cheap, affordable, readily available 25GB medium on Wii U to where some companies are hesitant to use even an 8GB cartridge(Capcom and Mega Man spring to mind). Chances are they'll use an 8GB cartridge here for the first 2 games with the 3rd as a download. It defeats the whole purpose of buying a physical game.

vexchaneu
Mon Jul 16 18 08:21pm
Rating: 2

bummer I was looking forward to this now I have to pass on it.

What a ******* joke! I was only talking about this the other day and how I hoped this wouldn't happen.

https://gonintendo.com/stories/313489-the-banner-saga-trilogy-getting-a-retail-release-on-switch-this-s#comments

They won't even use a 16GB cartridge. I explained that the first game was 3.1GB in size and that the sequel was 4.5GB. That would mean that the 3rd game is over 8.4GB in order for it not to fit on a 16GB cartridge. I could be wrong but I very much doubt that's the case. The Switch has regressed from using a cheap, affordable, readily available 25GB medium on Wii U to where some companies are hesitant to use even an 8GB cartridge(Capcom and Mega Man spring to mind). Chances are they'll use an 8GB cartridge here for the first 2 games with the 3rd as a download. It defeats the whole purpose of buying a physical game.

I'm pretty sure the reason for this along with Megaman is not the cost of 16GB carts (as other third party games do use them) but the cost of programming a game select screen. Yes it is still lazy. The Megaman Collection was split onto 2 discs on PS4 despite they fall well below a 50GB blu ray. The only difference with switch is the cost of manufacturing multiple carts is a lot more.

That's unlikely to be the reason as they'll probably put 2 of the games on the cartridge, and if they can do 2 then 3 wouldn't be a problem. Capcom wouldn't even use a 4GB cartridge for the Mega Man Collection games. Capcom have published very little physically in Europe on Switch. Only a small handful of companies have used 16GB cartridges. This is yet another game whose physical release is botched on Switch, plus that manky white banner on the box art. This was never an issue on Wii U. You're supposed to progress with time, instead cartridges are more expensive and a result realistically hold significantly less data. You could go into other issues like discs can be scratchec or that the tiny Switch cartridges can be easily lost.

ezereal
Tue Jul 17 18 12:51am
Rating: 2

Cartridges are more resistant than discs and avoid long loading times.

And discs just don't go well with handhelds anyway.

corrinlz
Tue Jul 17 18 09:41am
Rating: 1

Like all other media, just go digital instead of physical. Problems solved!

I never understood this. How could it cost less to print two discs instead of making a freakin' select screen?!

otimus
Mon Jul 16 18 08:50pm
Rating: 2

Can't they find a better way to show this than their awful cover ruining white banner? I hate that more than requiring a digital download.

Me: Why would a 2d trilogy be that big for us to download the remaining data from the eshop?
*looks at the publisher logo...
Me: Oh, it's gearbox... >.>

The better solution would be to use a bigger card OR split it in two releases. A 1+2 compilation and the thrid as a single release.

So it's a no buy for me. I wait, maybe we will get it without a needed download.

I'm sad because i was looking forward to that games.

Let's be honest. Nobody here was going to be buying this game anyway. What is it? Some sort of guide to LARPing?

Why can’t they just sell it as a ”Gold” Edition for more money in store if it THAT expensive to use bigger carts?

IF Ubisoft can sell games for over $60 in store, why can’t Gearbox?

Well I am sure they will do it for Broderlands 3 when that get release

Want to join this discussion?

You should like, totally log in or sign up!