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Nintendo and Cygames discuss their partnership for Dragalia Lost, explain the game's name

by rawmeatcowboy
21 July 2018
GN Version 5.0

Nintendo and Cygames have teamed up for the soon-to-release mobile game, Dragalia Lost. It's the first time the two companies have worked together. How are things going for the two companies? Famitsu talked to both Nintendo’s Hideki Konno and Cygames’ Hiroki Matsuura to find out. Translation courtesy of NintendoEverything.

Konno: I think if you look at the way that Nintendo and Cygames approach making games, we are very similar. As one focuses on home consoles and the other on mobile games, at first glance they might seem different, but we share the same thorough attention to detail.

Matsuura: Thank you. To be recognized by the company that is driving the gaming market forward makes me very happy. I originally worked at the Nintendo subsidiary, ‘Brownie Brown’ (now 1-Up Studios), and it’s a great, nostalgic feeling to be working with Nintendo again. Nintendo is a company that is always trying to put players’ enjoyment first. At our company too, when thinking about the content of a game, we are always of that same mindset. In always putting enjoyment first, I also think my company and Nintendo are very similar.

Dragalia Lost is also a rather interesting name for a game. If you're wondering how the name came to be, Matsuura shared the following info.

Well it’s a name we created ourselves. We decided on a combination of Dragon, Regalia (which has the meaning of a king’s reign) and then lost. It’s a title that may people will understand worldwide and be drawn towards. And we also wanted a name that would be easy to recall, so all of those things contributed to our decision.

[Link]
 
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