Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Capcom on fans understanding the intricate details of Mega Man, and protecting the brand

by rawmeatcowboy
24 August 2018
GN Version 5.0

A portion of an NWR interview with Mega Man 11 director Koji Oda and producer Kazuhiro Tsuchiya.

NWR: During that process of figuring out what the consumers, especially the ones who weren't experienced with the franchise wanted or thought of the franchise, was there anything that stuck out to you that perhaps was surprising that was not expected coming out of it?

Kazuhiro Tsuchiya: There were definitely a lot of points that surprised us. One of the things that really surprised me was the fact that how well the fans understood the details of the game and like the intricate game mechanics and it was just nice to see just how well the fans like really really dug deep and understood everything about it and that was really cool to see and I think one of the big takeaways from that was the fact that like these these guys don't want to see a dramatic change, they want to see something that stays true to what the franchise represents so that was a big takeaway for me.

Koji Oda: For me it wasn't so much a a surprise more of a realization and the realization was that because a brand new Mega Man game hadn't come out for so long, just kind of looking at the the fans and what the commentary was and it was this strange feeling of them protecting Mega Man from us probably because we hadn't created a new Mega Man game in so long so that was really interesting to kind of see that feedback.

[Link]
 
Pinball FX on Nintendo Switch