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Super Meat Boy Forever devs talk about the game's title, difficulty, Switch resolution/framerate, and more

by rawmeatcowboy
06 September 2018
GN Version 5.0

Team Meat's Tommy Refenes sat down for an interview with Nintenderos in which he shared some new tidbits about the upcoming Super Meat Boy Forever. Here's the new details that were discussed.

- since levels are randomly generated, Team Meat felt adding 'Forever' to the title made sense
- while levels are randomly generated, they will increase in difficulty as you move deeper into the game
- the Switch version of the game will not include any Switch-specific features
- Switch version runs at 60 frames per second and displays at 1080p docked, while 720p handheld
- on a potential amiibo: "if we ever do an amiibo, I'm sure that its function will be exclusive to Switch"

[Link, Link]