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Nintendo Switch version 6.0.0 will remove ability to unlink Nintendo Account from User


This comes from the Nintendo website...

''After installing the system update planned for September 18th, 2018 (Tuesday) at 5pm Pacific Time, it will no longer be possible to unlink your Nintendo Account from your Nintendo Switch user.''

Categories: Media, Consoles
Tags: switch

Comments

That's a sensible change, since the user profile on the console should be identical to the Nintendo Account to begin with.

No doubt to stop all those snotties who unlink their Nintendo account so they don't get caught hacking.

gloop
Wed Sep 12 18 08:28pm
Rating: 1

Not sure how I feel about this. Guess it's just a matter of time to see if it screws me over or not.

The email mentions managing eShop content. I hope that means purchases are tied to accounts, which would lessen the likelihood people get screwed.

Thu Sep 13 18 01:04am
(Updated 1 time)

Purchases are already linked to your Nintendo account...... And this has been since DAY ONE.

You can link multiple Switch users to one Nintendo account. However only one can be "active" at the same time. The "active" user can play downloaded games. To make a user active, go to eShop, go to account information, scroll all the way down. It's the last option in the menu...

Even the 3DS and Wii U eShop purchases are tied to you Nintendo Network ID, even if they haven’t enabled us to simply log in and redownload your stuff on a new console.

Thank goodness they’ve moved on to actual online accounts on the Switch.

evil-c
Wed Sep 12 18 08:39pm
Rating: 1

Now if they'd only remove the friend code, and let us give out our NNID's. That, combined with the old miiverse messaging makes me really miss aspects of Wii U's online functionality.

That would the icing on the cake.

As someone that uploads videos to youtube often. I like that it uses friend codes. I don't have to deal with a ton of random friend requests and adding people via Local, Twitter, Facebook, 3DS, Wii U. or any of the various Nintendo apps is relatively painless.

There's also the added benefit of being able to change your Friend Code if it ever gets out.

Makes sense, you can't unlink with any of the other companies. You are also paying for a service.

Serious question here. We have 4 Switches in the house. All 6 game players in the home are all logged into all Switches, including linked to their respective Nintendo Accounts. Which game saves will be uploaded to the cloud? I don’t want dozens of hours of progress on Switch A to be overwritten by my useless save file on Switch B.

I imagine each individual account backs up their saves separately.

Does each person have only ONE personal account, that is then used on multiple consoles (in effect, on multiple user profiles at the moment)?

If one Account has multiple save files in various user profiles on multiple consoles, then I’d imagine that the most recent save file gets priority when uploading to the cloud, and it will overwrite the obsolete ones when they access the service. Or maybe they let you choose? I guess it’s gonna be a hassle for some people when the time comes.. :D

In any case, I’d suggest doing some preliminary harmonizing beforehand to eliminate the possibility of mixups. Make sure the save files you want to upload are the most recently updated and accessed ones.

I wonder how I can get screwed for this?

Just make sure there’s only one Switch user profile for each Nintendo Account on your console so there’s no overlap or obsolete save files or anything that you don’t want to get uploaded into the cloud.

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