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Dead Cells dev blog - Patch in the works, custom mode, free DLC, and the future of content for the game

by rawmeatcowboy
20 September 2018
GN Version 5.0

The Dead Cells dev team has updated their official Steam page with a progress update on the game. More content is coming, and other potential ideas are being considered. Check out the details below.

In fact, the first major post-release update is currently under construction and we’re hoping to have it in the beta branch late October/ early November. This patch will focus on heavily balancing, polishing and bug fixing, as well as new possibilities for customization with better mod support, and a new Custom Mode.

The Custom Mode is designed to give you a new layer of control over the game, really giving you the ability to make “your” Dead Cells. For instance, one of the most requested feature was to be able to ban some weapons from the loot table once unlocked, or choose your starting gear. Many other modifications of the standard gameplay will also be possible.

Then, we will get busy with a first (free) DLC, focused on new playable content. No ETA yet, but we’re already playing with a few ideas.

After that, we would like to sit down and have an honest discussion about future content. We would love to keep supporting Dead Cells on the long run, but we haven't really figured out exactly how yet. What do you guys think about paid DLC? Would you prefer regular light updates or more packaged, themed ones? More playable content in the vein of what’s already existing or exploring new ways to play the game through different modes? Everything is on the table... Let us know what you want to see.

[Link, Link]