SNK unsure how to approach a reboot for Metal Slug, questioning what fans want

Is it time for the Metal Slug series to get a reboot? It seems SNK themselves have been toying with the idea, but there's one element of the discussion that has left them puzzled. SNK’s Game Division Deputy General Manager Yasuyuki Oda was asked about a potential Metal Slug reboot by DualShockers, to which he had this to say.

“If we rebooted Metal Slug in some way, would they [gamers] be happy with the same “one hit you die” mechanic? Do gamers today think we should put it out that way?

Obviously there is a lot of stuff that people want us to reboot. We have people asking for Garou [Fatal Fury], people asking for Art of Fighting, people asking for Last Blade, people asking for Metal Slug… We would love to do all of them for obvious reasons. There are always discussions going on, but whenever we get down to it and we start talking about Metal Slug we start thinking, is it ok to put out a game like that nowadays?”

I would say that the one-hit approach to Metal Slug is definitely core to the experience, but I wouldn't be horrified if they changed things up. To me, the most important parts of Metal Slug are the gorgeous 2D animation and the over-the-top action. As long as those elements are included, I'm down!

Categories: Interviews, Consoles, Portables
Tags: metal-slug, snk


What a Metal Slug Redux must have:

- Arcade-y money-munching hit box
- High-frame 2D animations
- Odd and funny animations and transformations
- tons of alt. routes/alt. levels
- a map system to jump between paths to discover more routes
- online multiplayer

-No microtransactions
-No DLC (keep it 100% complete, please)

I like the idea of "more Metal Slug" until I realize that I don't just want "more of the same". Yet it's the kind of game where it's dangerous to mess with conventions.

I wonder what would happen if they made a Metroidvania Metal Slug. Maybe at least something with a persistent, explorable world.

I welcome a reboot. Although I often felt SNK should have left the series well alone after Metal Slug 3. Everything else that came out, even MS:XX just lost its golden touch that Metal Slug 1-3 had. I reckon this is why there is no Garou 2 or Last Blade 3 yet.

Mon Sep 24 18 07:38pm
(Updated 1 time)

Have dev Lizard Cube make a faithful product and it should be updated in all the right places. They could totally guide that project

Why does everything need to be rebooted? You don't have to take a series of tightly-designed 30-50 minute arcade games and bloat them up like RPGs or make all sidescrollers 3D or whatever.

I'd be fine with another sequel in the vein of 6 and XX (but with either with the old sound effects or a completely new set because the ones in those games kinda stunk).

Dedicated 2D pixel art or GTFO.


Today's VIP

harmonie's avatar
Joined: July 2011

Social Services

Want to join this discussion?

You should like, totally log in or sign up!