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Hollow Knight - Version 1.4.3.2 now available (full patch notes)

by rawmeatcowboy
02 October 2018
GN Version 5.0

Hollow Knight's dev team continues to toil away on the game, and they've just put out another major update. Check out all the changes in this version below.

'Voidheart' menu style now available

Fixed an issue where game could become slower over a game session for some players

Fixed issue where Enraged Guardian gates don't open if Crystal Guardian was defeated in Godhome

Little weaver corpse: Audio now obeys volume controls

Godseeker dialogue after radiance statue no longer plays in Godseeker mode

HP reduced for Ascended/Radiant Collector's spawned enemies

Leg Eater Discount now working correctly

Nail arts now affected by bindings in Godhome

Fixed issue where Dung Defender's balls got stuck in corner

Fixed an issue where Hornet Sentinel could get stuck in wall during Godhome battle

Fixed issue where defeating Failed Champion or Lost Kin in Godhome also counted as defeating them in Hallownest, missing achievement (if achievement was missed previously it should now be awarded when player next rests at a bench)

Added extra check to keep Pantheon of the Master bosses out of the ground

Fixed issue with GM's final boss where attack would telegraph in wrong position

Improved visibility of one of that boss's attacks

Fixed issue where completing Trial of the Fool did not unlock God Tamer's statue in Hall of Gods

Fixed file select screen display issue

Godmaster boss 'PV' gets stunned more frequently

Lifeblood Cocoons in Godhome produce more Lifeseeds

Trial of the Fool is no longer a requirement for accessing Pantheon of the Sage

Reduced HP of Godmaster's final battle

Reduced Markoth's HP in Godmaster battles

Several changes to Uumuu's Godmaster incarnation

Fixed issue where Hornet Sentinel could get stuck in corner of her Godhome arena

Fixed issue in final battle of Godmaster where a respawn could place player in the wrong location, ruining the battle

Fixed issue where nail arts could lose their ability to damage enemies

Fixed issue where a mechanism could be struck while it was retracted into the ground in Godhome

Fixed issue where players could use Dreamgate to warp out of ending sequence and bust the game

Fixed timer display issues for main game and Godmaster pantheons

Fixed Moss Charger's rustling grass not appearing

In Mantis Village, disallowed enemies from approaching the Mantis Claw item to prevent possible softlock

Game text fixes

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